Tailor Archive
Thread: This is an oldie, but what is the deal with factories being slower than we are???
ArthurDentOnBria wrote:
I guess it's a matter of perspective. Actually, to me, tailors require almost no space compared to many other artisans. Seriously, I probablydevote only10% of my storage for tailoring supplies. If I were *only* a tailor, oh man, storage would not even be an issue at all to me. Factories are great though because they are storage warehouses and things to do your work for you when you are not playing the game all in one.
I think the point re: storage is more that tailors don't require a great variety of resources. One kind of fiberplast, one chem/polymer, one metal, etc. Buy or harvest a large stack and it lasts a long time. When I was just a tailor all my supplies and displays fit in one large house (and ~150-200 items were on display including furniture) and one factory. I store nothing in my bank, and my crates of subcomponents in the output hopper of my factory. Easy as pie.
Now with chef.. I have 2 small houses just filled with resources. You know you have a lot of meat and flora when you have 15 backpacks lined up to categorize everything. I have 3 food factories of my own, and access to 4 more. Most of those have subcomponents piled up in the output hoppers.Some evenings I log on and spend all my time trying to get organized and don't actually craft anything before needing to log. I added another house, and started storing more in the input hoppers and it's going a little better now.
Anyhow, I'd say that because tailors don't need specialized resources of specific qualities, our storage needs pale in comparison to other professions. I'm not saying you don't accumulate a lot of stuff (I am a packrat by nature).. but some days I wish for the "old days" when I was just a tailor.. life was much simpler. ![]()
ArthurDentOnBria wrote:
I guess it's a matter of perspective. Actually, to me, tailors require almost no space compared to many other artisans. Seriously, I probablydevote only10% of my storage for tailoring supplies. If I were *only* a tailor, oh man, storage would not even be an issue at all to me. Factories are great though because they are storage warehouses and things to do your work for you when you are not playing the game all in one.
Message Edited by ArthurDentOnBria on 05-03-2004 04:18 PM
Kirranas wrote:
Well its hard to define what 10% is not knowing how much space you have
Factories are great though because they are storage warehouses and things to do your work for you when you are not playing the game all in one.
Message Edited by ArthurDentOnBria on 05-03-2004 04:18 PM
And of houses too... I don't think anything is spared
I store most of my tailor crates in my factory too, it's really handy, well except the time I let it blow up because of lack of maintenance I guess (I'm still crying over that one, lol).
Other than that, the doc stuff is the worst for me, but of course it's because I sell all kinds of meds, I can't even store all my resources for the components in one house /sigh. For the factory time, you can count 5 or 6 days just for 1k of stims... much worse than tailor components for sure.
Overall, I'll have to say that tailoring is really relaxing in comparison, and is nowhere near the work of any of the other crafting professions.