Tailor Archive
Thread: Tougher NPCs and Clothing
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ArthurDentOnBria
Sun Aug 01, 2004 8:49 am
#14
Yes, that is very true. The mentally handicapped will not fare will in the combat balance.
TripleDES wrote:
Armor needs to have more of a penalty, and clothing more of a benefit so that a combatant would make a strategic choice to wear one or the other, or mix and match.
No offense, but screw you!
With the NPCs dishing out specials now, the last thing I need is someone advocating of i.e. bumping armor encumbrance or other jokes.
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