Tailor Archive

Thread: some questions regarding the move against the wookie armor section

catalyst1234
Sun Mar 28, 2004 1:24 am
#14

cause its umm.... "armor"


not tailor clothing




Vesobe
Sun Mar 28, 2004 3:35 am
#15

Ok, I'm currently working my way through tailoring and armorsmith, so I'm going to admit upfront that my views on this are going to be a little different from other tailors;


I'm all for multi-profession dependancy - though I can see the argument against it. Maybe what the game needs is a few players who are only component tailors?


As for the experimention in the tailor tree - that seems to be an on going bone of contention here. Personally, I like experimentation in the crafting professions, as it gives some crafters an edge over less experienced ones. Quite what the experimentation would actually do in the tailor proffession, I don't know.


In short, as people have already said, you are not obliged to make components, no matter what armorsmiths may tell you.







Doing Bad Things Well Since 1976
L'Animal animé d'âme de luminosité

Azyre
Sun Mar 28, 2004 6:37 am
#16


I'm sort of like Vesobe. I agree that the experiementation will give master tailors an edge over the tailors working up the tree, but this has always been my contention. Master Tailors SHOULD be able to do things better than lower level tailors. We have more colors, but because we lost experiementation a long while ago...we don't make any components better...and we should.


This doesn't truly affect me much as I'm both a Master Tailor and Master Armorsmith. I do recall a time when most armorsmiths bought their cloth and panels from tailors and some of us made a viable living from it. I'm glad to see that this may come back around again.


I'm surprised that more tailors aren't happy about it. I think its a step in the right direction.



Gyopi
Sun Mar 28, 2004 8:46 am
#17

My main problem with this particular thing is that it just doesn't make very much sense. Its a component that we can't use ourselves and thats is not very tailor-like to me. I've complained a lot about experimenation and how unfair it would be to us, but I should probably go and take that all back. I think there are some ways that we could add experimentation that would actually work and be beneficial to us. So I guess that what it comes down to for me is just social reasons for not wanting to make these segments. No one can force me to make anything that I don't want to, so I guess I should have no objections. I'm one of those people who likes people to be happy, so I have trouble saying no to a requests that are at least somewhat reasonable. I *really* don't want to bother with these, though, so I need to use this as an opportunity to get a thicker skin.. In the past a lot of armorsmiths have asked for schematics or cloth and when I said no they have whined, complained, threatened and insulted and quite a few times I have caved in. From now on, if they ask me for something and I say no, the next words out of their mouth better be, "Ok. Thank you anyway" or they go directly to my ignore list. If they go and tell their friends that I am a selfish little b*tch and people stop coming to me for clothes, then I guess I will have more time to do other things.





Momoko--Master Tailor near Kaadara on Lowca--
Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
Eimi -- Master Bioengineer - Master Image Designer on Lowca--
Eimiko--Master Image Designer on TestCenter--

Gyopi
Sun Mar 28, 2004 8:52 am
#18






Vesobe wrote:

I'm all for multi-profession dependancy - though I can see the argument against it. Maybe what the game needs is a few players who are only component tailors?





I would love to see component only tailors, and if there are any on Lowca, please give me your names! I would be glad to send people in your direction so I have something better to say than "no, I won't make it for you". In exchange, it would be nice if you would give my name to people who want nice clothes! Now what would be really nice is if there was a title of "master textiler"....









Momoko--Master Tailor near Kaadara on Lowca--
Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
Eimi -- Master Bioengineer - Master Image Designer on Lowca--
Eimiko--Master Image Designer on TestCenter--

Vij
Sun Mar 28, 2004 3:23 pm
#19

The question I have is what is required to make them? Does anyone know yet? Not to chase a rabbit or anything lol.
Alciril
Sun Mar 28, 2004 3:35 pm
#20

Check n'Jessi's sticky at the top of the forums. The thread title is "Now on TC: Tailor made component for wookiee armor" and has ingredient and experimentation details. Should answer all your questions!



Alciril, Master Tailor
"Alciril's Clothing Creations is located south of Coronet, Corellia at (-315, -5780)
"Tailoring-related components (fiber panels, synthetic cloth, trim) always in stock!
"Custom orders welcome! Please see me for any of your tailoring needs!

Akaara
Sun Mar 28, 2004 7:09 pm
#21


My main problem is that it is a merely a componant. When I think of tailoring, I think of making wedding gowns, cool jackets, cropped funky tops, fluttering spring dresses,and leather pants. I guess my view of tailoring is far more grand than the Dev's.


I guess it's disappointing to think our class may become a lowly componant supplier and have no 'real' function in the bigger picture. If we could use the padded segment to make our BE clothes last longer, then I would be thrilled. However, it seems to serve no real purpose in the tailoring tree. In fact I enjoy making BE clothes, the new schematics and most of our other clothes. I do fashion shows and player weddings. That is my 'vision' of being a tailor, not selling some componants to an armorsmith. By the way I like the new coloring for the chefs clothing, they are so cute in light yellow, and pink. The yellow on these comes out great.


Plus, House limits are 250, these componants will require yet more special materials thatI simply don't have room for. With the advent of the special schematics, I seem to be over run with alot of materials, not to mention the stuff I have for vehicles and painting kits (the only 2 items I make from the master artisan box I have).




_____Chiana_________________________
JEDI ELDERCL 90

Sying ~ Master Entertainer

Nikeesha YMaster Tailor

AurorahandFenyx
Sun Mar 28, 2004 9:23 pm
#22

Tira-Musa Wrote:


2/ Its experimentable. Tailors usually don't have the best qualtiy resources so supplying these means that we need to go out and find appropriate hides and fibreplast to use to make them.



Quote from the post on armorsmith found here :

http://forums.station.sony.com/swg/board/message?board.id=armorsmith&message.id=40707

7. The schematic also includes a "padding segment" that is made by tailors. They can experment on it, primarily for base resists (the tailor I worked with actually made padded segs using 200 qual resources with a 3% base resist, compared to my armor segments that had 2% base resist with 700 qual resources).


Hmmm so Tira you #2 arguement kinda goes out the window...


But I think this wookiee armor thing is no different than selling crates of synthetic cloth and reinforced panels... its a new thing and everyone doesnt want to be bombarded with tells and blah blah blah.... just do this... turn of the "make your character searchable button" Then you dont have to worry about being bugged. As it is now i get at least 1 tell a day asking for crates of cloth... i say sure and sell them for what i wish... and put more on the vendor... why? Well it seems that all of you who dont want to sell them you charge 6k a crate as a leave me alone tactic... so that sends them to me... and CHACHING! I make enough as an architect and tailor and every lil bit helps more... so i say Dont be searchablke and send them to me... Ill be ready!


:::Sings the money song:::


-Fenyx of Sunrunner



Fenyx Elementis - Sunrunner
Master Tailor
Master Architect

"The only real crime is bad design!"
Gyopi
Mon Mar 29, 2004 6:39 am
#23






Wire3k wrote:

Components are good money - and having them on my vendor for sale also means I don't have to take up precious storage space for my OWN supplies - I need some - I just pull them off the vendor.






I'm not sure that many people are saying that no one should sell components. This particular component is not something that would be sitting in my shop or factory taking up space, though. It can't be used in anything that I make! It is also not something that I know will sell off the vendor. *Maybe* its good enough just to have a batch experimented for protection and one for encumberance, but I don't know. I think that some armorsmiths will be a little more picky and that they will mostly need to be special orders.






Momoko--Master Tailor near Kaadara on Lowca--
Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
Eimi -- Master Bioengineer - Master Image Designer on Lowca--
Eimiko--Master Image Designer on TestCenter--

SueDenim
Mon Mar 29, 2004 9:04 am
#24

The thing to keep in mind in *any* discussion of component sales is "remember the pending vendor nerf." Until we hear that they're abandoning their plans, at some point, every component crate on your vendor is going to become one less article of clothing you're permitted to sell. Everything's going to come to a head when this nerf is implemented, with multiple factors converging to make our tailoring lives a *lot* more difficult.



Bindi Kicklighter
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Kor Vella, Corellia, Lowca
DrakeWindwalker
Mon Mar 29, 2004 9:45 am
#25


My3 biggest problems with this is that only a few taliors on each server will make these so they will sell them at ungodly prices and those wookiees who want armor going to be paing like 2 or 3 times the price of comp where if the schemtics were in armorsmith the price wouldn't be so high


2nd that like other said armorsmith are going to hunt down talior i truly do see armor tracking taliors down to ask them to make these, then we they arn't that good or talior is charging to much the Armorsmith is going to get made and yell at the tailor and demand better stuff, see where i am going.


3rd, i would still like to have them if its was just and armor part if we used it at all like with the parts we sell to armorsmith, if we need this part or could add to any of our stuff i would be for it.


*EDIT* ok one more thing


If we let them keep doing this crap of throwing scraps to us that all they will they will never get around adding and/or fixing stuff for us, they will just add stuff that other players want to have.

Message Edited by DrakeWindwalker on 03-29-2004 08:48 AM



Drake/Ivay Windwalker
Happly married to Izabele

Wire3k
Mon Mar 29, 2004 1:05 pm
#26

Components are good money - and having them on my vendor for sale also means I don't have to take up precious storage space for my OWN supplies - I need some - I just pull them off the vendor.


Not all my customers are smiths either - there are some tailors that frequent my shop as it saves them the hassle of running their own factories. Now chefs and doctors have use of those components as well.


Components mean my factories are never idling - gobbling up funds for no return.


Components mean that people that might never venture into my shop otherwise are quite likely to browse my finished goods while they are there.


My only wish is that crates were upped to 1k full runs. We can split them - we just can't combine them. I often sell components in full run 1,000 lots for factory runs - one click purchase - grab and go. It would be MUCH easier to have one crate that I could split if need be than having 40ish crates of something listed when 1 listing would do.



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