Tailor Archive
Thread: Issues with graphics while crafting.
So in short, if they look ugly, try looking at the floor or some other low-polygon area. It may help things out.
Balorn wrote:
I noticed this while crafting in a cantina - while watching all the dancers and musicians, the schematics look like they're made out of about 20 polygons or so (if that). I looked down at the floor, and POOF, right before my eyes they became normal again.
So in short, if they look ugly, try looking at the floor or some other low-polygon area. It may help things out.
The bigger problem is, the quality is also low in other preview images... like say the bazaar or vendors. Its not as bad, but some items like form fitting undershirts are really messed up.
If you click on your inventory box it tends to cause it to switch back to hi detail..problem is once you click on crafting window again it reverts to low detail..back and forth.
But at least it s a temporary way to see what the item will look like in hi detail while making it.
I asked this same question the other night. Someone found out that if you close your inventory window while crafting the schematics go back to the normal high poly count. Works for me. Sucks that I have to take extra steps to make things... Now if I could get my factory to behave and start producing things correctly...
Open crafting tool, make item, get to the color-picker screen.
Close inventory window.
Stare at floor.
Hit alt twice if necessary.
Graphics will be back to perfect, can choose colors, then create the item. Works everytime.
-Hena
I thank you guys for the help, and am very grateful to know its not just me.
Wow, those extra steps seem to be a booger.. It sucks to have to go to all that trouble, but here's hoping they'll finish soon.