Tailor Archive
Thread: Publish 11 clothing: bug reports/ issues /wishlist
Why double post? So that we can get the devs' attention twice - the first time you post in "In Live" and then the second time when I bring the compilation to their attention.
Please list bugs/issues with the new clothing here. Please also report if anything old has been "broken" by this patch. Feel free to include wishlist items here.
As many of you know, I have been compiling bug reports in beta. A lot have been fixed so I want to gather fresh feedback on these issues.
I have added non-bugged palette issues (stuff that is more "wish list") - please let me know if any of this information is incorrect, as I'm going off an old list.
Message Edited by NJ62 on 10-27-2004 04:27 PM
Message Edited by TechnoCan on 10-20-2004 05:50 PM
TechnoCan wrote:I just have seen, that there are still some clipping-issues with the very revealing slip, especially while dancing. Atleast on a human the uper legs clip through it on some moves.Oh and while we talk about dancing in the very revealing slip: it looks kind of strange how it stretches when the legs are spread apart...Message Edited by TechnoCan on 10-20-2004 05:50 PM
Yea, I think it looks weird too, but there probably is not much that can be done about it. It is almost certainly a complete skirt that they made parts of transparent. I need to look at one of those Bothan NPCs and see if it looks the same.
Message Edited by Mystyrys on 10-20-2004 11:26 AM
NJ62 wrote:
New bug list:
Palette Issues
blah blah
Fitting and Clipping Issues
Non-Ithorian Wearables
- Extremely revealing skirt
- Clips around thighs and backs of legs when running or dancing
- Is anchored to the ankles and appears to stretch when legs are spread, instead of hanging down.
Crafting Issues
Resource requirements
- Winged Hawtpants
- 400 units of hide is excessive. Only master-level items take more than 300 total units of anything, and that is always a chemical such as polymer or fiberplast. No tailored item requires more than 80 units of hide. Please change the requirements to a resource more in-line with the rest of the schematics in the master box (such as polymer or fiberplast).
Crafting tool issues
- Hooded cloak appears in the list of items in the crafting tool as "cloak" and the avatar appears with the hood down. However, when you select it and move forward to the resource-loading screen, it is labeled "cloak (hood up)" and the avatar appears with a hood. The rest of the crafting process is normal.
Equipping/Species Issues
blah blah
Vendor Issues
Blah blah
Categorization Issues
- Wookiee smock is under "robes" and not "wookiee gear"
Ground Regressions: Old items broken by patch 11
blah blah
Wish List
Categorization
- Ithorians
- Give Ithorian wearables their own category like wookiee wearables AND
- Put sub-categories within (such as pants, etc)
- Twi'lek items: list separately
- Wookiee items: Subcategories (i.e. shirt, skirt, etc)
Duplication: The following items are duplicated. We would like to see regular items equippable by Ithorians, as the backpacks were.
The following are duplicate items for Ithorians.
- Chef hats
- Necklaces
Message Edited by NJ62 on 10-21-2004 02:32 PM
Agree on all..but also would like to see the resources on the skirt changed.. it takes as much as a bodysuit and covers so little
The new ones are highly hide intensive.. the mayoral robe takes quite a bit too... the new camo pants bleh.. leather palette on those. And um.. oh yea..Swoop Helms.. WOOT.. full colors yay ![]()
The duplicate items have got to go tho.. I agree. And skirts are listed under skirts on my crafting tool.. but the ones on my vendor are still misc? Will the new ones made now be under skirts? That's gonna be messy for a while ![]()
Suggestion: Give the black palette of the pants the same as the ..Yes! dress uniform it was called...wasent it?
Mainly the Stormtrooper Officers had the black version of the Imperial Uniform