Tailor Archive
Thread: Any travelling tailors?
I think the key for the traveling tailor is to keep a LOT of synth on hand, pay premium for the biggest stacks of hides/materials possible, and debate whether it's worth it to make certain unpopular items that require specific materials. Try to only have 1 stack of each kind of material. This is what I generally travel with. Stuff in parentheses considered optional, but possibly useful.
- Fiberplast
- Polymer
- steel
- copper
- amorphous gemstone
- crystalline gemstone
- thoraneum steel
- titanium aluminum
- (iron & low grade ore, belts & jewelry)
- (plexite & green diamond - I've had maybe 1 request for the headgear - not worth it)
- synth cloths - and lots of them
- reinforced fiber panels
- metal fasteners
- trim
- jewelry settings
- (shoe soles, cargo pockets, and fiberplast panels - without a doubt the shoe soles & the cargo pockets are much more useful than the fp. The shoe soles & cargo pockets are purely a convenience issue, but they do speed up orders considerably.)
- Wooly Hide
- Bristley Hide
- (any other type of hide, if you don't have enough wooly or bristley to use for general purposes)
- nabooan scaley hide - yes, my thermal boots are popular
- (tat wooly - high quality boots just aren't popular)
And, of course, 3-4 crafting tools. With a customer waiting, you don't want to wait for the prototype.
Storage tip: droids!!! The stuff you don't use often, stuff in a droid. You can have 5 droids with 10 units apiece = 50 extra spots. Great for keeping extra synth crates.
I have a main shop and vendors in a mall on another planet and I travel to remote planets to do custom orders too, as well as doing on the spot orders that come up while doing all this shuttling about.
I keep one backpack "Tailor Kit" filled with large stacks of all organics and inorganics (ores in stacks of no less than 10k, hides in stacks of no less than 1k - including the less used low grade ore, iron and naboo scaley and tat wooly) and a few crates: couple SCs and RFPs, at least one each Trim, Metal Fasteners, Shoe Solesand Jewelry Settings. (I keep this pack below 40 items so I can drop it in my (almost always full of loot junk) bank, unless I am stocking vendors, then I cram it full of extra crates too.) I have 3 droids, with 2 more on order. I fill the two with crafting stations with SCs and RFPs. The power droid carries extra crates of trim, metal fasteners, jewelry settings, cargo pockets and shoe soles. And a crate of Droid batteries lol.
I found, when stocking the vendors, that I prefer to go fully loaded with supplies, droids carefully packed with crates, and then sit there with my droid out, just going down the list, crafting a few of each item in various colors, then sticking them on the vendor once my inventory fills up. That way it is easier to just fill the holes I see in the stock on hand, without having to bounce back and forth between two planets with pre-made stock and my limited inventory space,as well as be able to make custom orders for people who happen by just then and don't see what they want on the vendor (because I am restocking it - yah?).
So, unless a Tailor rarely leaves the shop except to do non-tailor activities, I'd say we are all Travelling Tailors, in one fashion or another. Have pack, will travel. I need a business card that says that.
Organize. Ways to save space and carry more. That is the key. Stockpile large stacks of one type of those minerals and chemicals and get hunters to bring you large stacks of one type of hide. That helps a lot.
There's almost nothing Ifear more than a gleeful Novice scout bringing me 38 leathery hide, 12 scaley, 14 bristley and 200 wooly (but in stacks of 20-40 each from all different planets) ARGH! And half of them from two cycles ago so they won't stack with anything I already have on hand. This helps me not.
Those hides go into the guild grab bag. Sorry.I added some emphasis with yellow coloring above. Everytime thoranium steel and titanium aluminum come into shift, I drop a few heavies, harvest till they shift out, and then factory crate some backpacks. You have to crate the puches, but that's no biggie. I think I must have supplied 1/2 of all the bounty hunter and spec-ops packs on Karui, since I just always have a crate of each on hand (that's 50 per crate btw =), and can sell them instantly. I sell most of these while waiting for shuttles, and since most tailots can't craft one in the time left before the shuttle arrives, I sell them out about once per month. 50 of each per month isn't bad. I stock some too on my vendor, but for every one I sell there, I offload 10 at starports.
NJ62 wrote:
I think the key for the traveling tailor is to keep a LOT of synth on hand, pay premium for the biggest stacks of hides/materials possible, and debate whether it's worth it to make certain unpopular items that require specific materials. Try to only have 1 stack of each kind of material. This is what I generally travel with. Stuff in parentheses considered optional, but possibly useful.
- Fiberplast
- Polymer
- steel
- copper
- amorphous gemstone
- crystalline gemstone
- thoraneum steel
- titanium aluminum
- (iron & low grade ore, belts & jewelry)
- (plexite & green diamond - I've had maybe 1 request for the headgear - not worth it)
- synth cloths - and lots of them
- reinforced fiber panels
- metal fasteners
- trim
- jewelry settings
- (shoe soles, cargo pockets, and fiberplast panels - without a doubt the shoe soles & the cargo pockets are much more useful than the fp. The shoe soles & cargo pockets are purely a convenience issue, but they do speed up orders considerably.)
- Wooly Hide
- Bristley Hide
- (any other type of hide, if you don't have enough wooly or bristley to use for general purposes)
- nabooan scaley hide - yes, my thermal boots are popular
- (tat wooly - high quality boots just aren't popular)
And, of course, 3-4 crafting tools. With a customer waiting, you don't want to wait for the prototype.
Storage tip: droids!!! The stuff you don't use often, stuff in a droid. You can have 5 droids with 10 units apiece = 50 extra spots. Great for keeping extra synth crates.
Unfortunately, this limits the amount of personal wardrobe you can bring with you. Ah well.
I had my first experience with this last night, and had a wonderful time. All I did was enter the Theed cantina without realizing I had my "Clothier" tag up. I created several complete outfits and made some entertainers very happy. My favorite compliment of the night was someone who told me that I made for him in five minutes what he couldn't find in several weeks of searching vendors. I also had the pleasure of dressing a new entertainer, whose outfit was being paid for by her mentor. Was a joy to get her out of the default newbie entertainer outfit and into a very nice purple fleshwrap and lekku wrap ![]()
Greatsails wrote:
I added some emphasis with yellow coloring above. Everytime thoranium steel and titanium aluminum come into shift, I drop a few heavies, harvest till they shift out, and then factory crate some backpacks. You have to crate the puches, but that's no biggie. I think I must have supplied 1/2 of all the bounty hunter and spec-ops packs on Karui, since I just always have a crate of each on hand (that's 50 per crate btw =), and can sell them instantly. I sell most of these while waiting for shuttles, and since most tailots can't craft one in the time left before the shuttle arrives, I sell them out about once per month. 50 of each per month isn't bad. I stock some too on my vendor, but for every one I sell there, I offload 10 at starports.
NJ62 wrote:
I think the key for the traveling tailor is to keep a LOT of synth on hand, pay premium for the biggest stacks of hides/materials possible, and debate whether it's worth it to make certain unpopular items that require specific materials. Try to only have 1 stack of each kind of material. This is what I generally travel with. Stuff in parentheses considered optional, but possibly useful.
- Fiberplast
- Polymer
- steel
- copper
- amorphous gemstone
- crystalline gemstone
- thoraneum steel
- titanium aluminum
- (iron & low grade ore, belts & jewelry)
- (plexite & green diamond - I've had maybe 1 request for the headgear - not worth it)
- synth cloths - and lots of them
- reinforced fiber panels
- metal fasteners
- trim
- jewelry settings
- (shoe soles, cargo pockets, and fiberplast panels - without a doubt the shoe soles & the cargo pockets are much more useful than the fp. The shoe soles & cargo pockets are purely a convenience issue, but they do speed up orders considerably.)
- Wooly Hide
- Bristley Hide
- (any other type of hide, if you don't have enough wooly or bristley to use for general purposes)
- nabooan scaley hide - yes, my thermal boots are popular
- (tat wooly - high quality boots just aren't popular)
And, of course, 3-4 crafting tools. With a customer waiting, you don't want to wait for the prototype.
Storage tip: droids!!! The stuff you don't use often, stuff in a droid. You can have 5 droids with 10 units apiece = 50 extra spots. Great for keeping extra synth crates.
Unfortunately, this limits the amount of personal wardrobe you can bring with you. Ah well.
So, I gather that these specific resources are used for backpacks. Are they used in anything else, are backpacks just that big of a profit item by themselves? Any other specific resources needed by anything?
BTW, thanks to all who replied, you guys have been EXTREMELY helpful. ![]()
~Hybrid
I can't tell you how fun this is. I am one of the rare tailors thatdoes nothave a vendor. I have my own reasons for not wanting a vendor and one of them is being cooped up. I however call myself a "Street Merchant" when I introduce myself as it sounds more professional. Players love when they can run up to a tailor and have him be able to make something on the spur of the moment. I carry all the essentials and do not use droids, instead everything is packed in my inventory (more then enough room).
One of the main reasons I love being a "Street Merchant" is meeting unique people. I have met the entry rainbow from fun easy going to the cruel and unusual. The most interesting responses I get from a customer is when they ask me for a price. Typically I am on them so fast and clicking them to trade with me (after everything is cooked up) that they are befuddled. My answer is ALWAYS the same....
I work for tips only!
...that's right I use no set prices. They are somewhat amazed and I usually hear the same response from the customers... That is so cool. Most players (myself included) don't like paying the enourmous prices that tailors charge for thier cheaply made items. It is because of this that my short time and small amounts of ingreds have hooked me some great tips. I always bow and give them the thumbs up when they ask me ..."Is that enough"? The tips are always fair to me. I know there's rich players and poor players. Some will tip me upwards of 100k for pants and a jacket, while others can only afford 2K.
I'm happy just to be able to break even on most days.
If happiness can't buy you money then what is it good for - LOL
~~ Bena, on the Flurry Galx. ~~