Tailor Archive
Thread: Any new tailor bugs?
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Gyopi
Tue Nov 16, 2004 10:22 pm
#1
I meant to post this earlier today, but I kind of got sidetracked. Has anyone noticed any new tailoring bugs since publish 11.2 (the Nov. 16th patch). I did notice one thing being fixed. Since Pub. 11, when I made a fighter flightsuit, the default camera angle was wrong (at least on my screen) and I had to rotate it back to the correct position to see it properly. Now it is working normally. Its a tiny bug, but its progress!
Anyway, please tell me if you noticed anything new that is not working correctly.
Saera
Wed Nov 17, 2004 12:17 am
#2
Not noticed any bugs yet, but I didn't craft a lot today 
But on what I did craft, I was surprised at the # of sockets I was gettings. I hardly had any re-makes, or at least what seemed fewer than usual...dunno if it means anything, or just I was having a lucky day 
Saera
Wed Nov 17, 2004 8:33 am
#3
gera wrote:
Lucky day
ah gee.. squash my hopes and dreams Gera 
I was so hoping it wasn't a lucky day lol
NalfeinQ
Wed Nov 17, 2004 8:38 am
#4
As far as sockets, yesterday I was hitting about the same numbers I always do. *shrug*
NJ62
Wed Nov 17, 2004 9:12 am
#5
Something that I've noticed is that the graphics (bodysuits in particular) are a bit wonky when the tool first boots up. Here is I think why:
When my tool first booted up after the Ithorian schems were added, it took a full minute to unfreeze my (fairly fast!) computer. The tailors in beta complained.
Now my computer doesn't freeze at all when I first boot up my tool, but the pictures take a while to populate. In particular the bodysuit pix looked rather wonky. However, I clicked on a shirt, and when I clicked back to the bodysuit, it looked normal.
I'm not sure if this is a bug or (I suspect) a compromise solution to fix the extreme lag caused by loading the entire datapad with the 100 additional Ithorian schems.
EDIT: I realize that wasn't what you were talking about Momoko
But that might be the source of some camera angle/graphics problems on first bootup.
When my tool first booted up after the Ithorian schems were added, it took a full minute to unfreeze my (fairly fast!) computer. The tailors in beta complained.
Now my computer doesn't freeze at all when I first boot up my tool, but the pictures take a while to populate. In particular the bodysuit pix looked rather wonky. However, I clicked on a shirt, and when I clicked back to the bodysuit, it looked normal.
I'm not sure if this is a bug or (I suspect) a compromise solution to fix the extreme lag caused by loading the entire datapad with the 100 additional Ithorian schems.
EDIT: I realize that wasn't what you were talking about Momoko
Message Edited by NJ62 on 11-17-2004 10:13 AM
Gyopi
Wed Nov 17, 2004 9:20 am
#6
That could be! When I get back home I will try to make a bodysuit as my first schematic and see if the bug comes back. The other day when I was making flightsuits I noticed that when I made the fighter flightsuit for the first time that the inital camera angle would be something weird like looking down the neck of the flightsuit towards the feet. It was easy to rotate it back into position so I didn't really say anything about it.
NJ62 wrote:
Something that I've noticed is that the graphics (bodysuits in particular) are a bit wonky when the tool first boots up. Here is I think why:
When my tool first booted up after the Ithorian schems were added, it took a full minute to unfreeze my (fairly fast!) computer. The tailors in beta complained.
Now my computer doesn't freeze at all when I first boot up my tool, but the pictures take a while to populate. In particular the bodysuit pix looked rather wonky. However, I clicked on a shirt, and when I clicked back to the bodysuit, it looked normal.
I'm not sure if this is a bug or (I suspect) a compromise solution to fix the extreme lag caused by loading the entire datapad with the 100 additional Ithorian schems.
EDIT: I realize that wasn't what you were talking about MomokoBut that might be the source of some camera angle/graphics problems on first bootup.
Message Edited by NJ62 on 11-17-2004 10:13 AM
NalfeinQ
Wed Nov 17, 2004 11:17 am
#7
As far as graphics things, a bunch of stuff int he UI was off, HAM bars were int he wrong places, Font was changed.... weird stuff... could this be a side effect of some of that?
ASrai
Wed Nov 17, 2004 11:55 am
#8
NalfeinQ wrote:As far as graphics things, a bunch of stuff int he UI was off, HAM bars were int he wrong places, Font was changed.... weird stuff... could this be a side effect of some of that?
I noticed that too last night, and I tried to find a way to alter it, but couldn't. But that is not really a tailor issue
Lexiah
Wed Nov 17, 2004 4:37 pm
#10
Has anyone noticed the the headwear kind of moves back and forth now in the crafting stage?
It's not a big deal, I just thought it was weird.
Message Edited by Lexiah on 11-17-2004 03:37 PM
NJ62
Wed Nov 17, 2004 4:57 pm
#11
Lexiah wrote:Has anyone noticed the the headwear kind of moves back and forth now in the crafting stage?It's not a big deal, I just thought it was weird.Message Edited by Lexiah on 11-17-2004 03:37 PM
The jiggling of the Ith headwear is a bug that was around from beta, but jiggling of normal headwear would definitely be new.
gera
Wed Nov 17, 2004 7:38 pm
#12
NJ62 wrote:
Lexiah wrote:
Has anyone noticed the the headwear kind of moves back and forth now in the crafting stage?
It's not a big deal, I just thought it was weird.
Message Edited by Lexiah on 11-17-2004 03:37 PM
The jiggling of the Ith headwear is a bug that was around from beta, but jiggling of normal headwear would definitely be new.
Must be infectious...
Protect your skirts from that disease.
Buttonmasher
Wed Nov 17, 2004 10:52 pm
#13
I don't know if this is a new bug, mostly because I can't seem to find another mention of it in the more recent threads, but I tried to put a CA into an Extremely Revealing Skirt, and it wouldn't take it. I'm assuming this is a known issue, but I never paid attention to it because..well, I never thought to try it!Is this something that has been tested and reported? I apologize if this is one that's been known about since the skirts came out, but like I said, it's never been an issue with me. I really should pay more attention to bug threads so I'm on top of these things! 
Edited for spelling. *grr!*
Message Edited by Buttonmasher on 11-21-2004 10:20 AM
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