Tailor Archive

Thread: MASTER TAILORS CHARGE MORE! :)

ArchStanten
Fri Feb 20, 2004 8:17 am
#1

Master Tailors think about this please; We all under charge for our goods especially the Bio Clothes. Doctor buffs on the Radiant server go for on average 6k and they last anywhere from 2 to 3hours. Mind buffs go for 10k and are good for around 2hours. Go to most weapon venders and any weapon thats any good will be at least 15k some are much much higher. I would say that bio clothes are equal to slices so a sliced weapon may be 50-100k . Do i have to even talk about top of the line Armor? How about the new Chef foods? The Brandy sells for 50k a crate if its Bio enhanced its selling for 300K! I have bought the Fishak before the new foods for 60k a crate.


Now to us. It takes Two people to make Bio Clothes the BE and the Master Tailor. So thats two factories, numerous resources, and a good deal of time. In the end only the Master Tailor can make the BE clothes. BE clothes are popular, especially ones that can be worn with armor and have stun def. They also dont have the encumberances that armor has. Also, unlike buffs and chef food they are long lasting and in the end people can also turn around and sell them and get some of the money they put out back. They also can be customized


So my question is why are our top of the line Bio clothes not as much as a case of brandy? If i tried to sell a bio special opps duster for 50k on my vendor I wouldnt get it because some dam tailor has one selling for 15k. Why? I mean our clothes are a sought after product that can only be made by master tailors. People pay good money for good weapons, armor, and food they should pay well for our bio clothes.


What im asking is go around to various vendors and look at what top Weapons, Armor, and Food goes for and then compare the prices to our top of the line stuff.


Ty.



The name on the grave is....?


Midnite-Avi: 31 Professions Unlocked June 13, 2004 Woot
MYSTRA'
Catti
GWAR/NRA
Syzygy-Gorath
Fri Feb 20, 2004 8:27 am
#2






ArchStanten wrote:

Master Tailors think about this please; We all under charge for our goods especially the Bio Clothes. Doctor buffs on the Radiant server go for on average 6k and they last anywhere from 2 to 3hours. Mind buffs go for 10k and are good for around 2hours. Go to most weapon venders and any weapon thats any good will be at least 15k some are much much higher. I would say that bio clothes are equal to slices so a sliced weapon may be 50-100k . Do i have to even talk about top of the line Armor? How about the new Chef foods? The Brandy sells for 50k a crate if its Bio enhanced its selling for 300K! I have bought the Fishak before the new foods for 60k a crate.


Now to us. It takes Two people to make Bio Clothes the BE and the Master Tailor. So thats two factories, numerous resources, and a good deal of time. In the end only the Master Tailor can make the BE clothes. BE clothes are popular, especially ones that can be worn with armor and have stun def. They also dont have the encumberances that armor has. Also, unlike buffs and chef food they are long lasting and in the end people can also turn around and sell them and get some of the money they put out back. They also can be customized


So my question is why are our top of the line Bio clothes not as much as a case of brandy? If i tried to sell a bio special opps duster for 50k on my vendor I wouldnt get it because some dam tailor has one selling for 15k. Why? I mean our clothes are a sought after product that can only be made by master tailors. People pay good money for good weapons, armor, and food they should pay well for our bio clothes.


What im asking is go around to various vendors and look at what top Weapons, Armor, and Food goes for and then compare the prices to our top of the line stuff.


Ty.







*shrugs* I sell bio clothes for 50+K regularly…it all depends on what they want, and what they want it in. You want a +25 Injury/Wound Treatment shirt? It'll run 53Kcr or so. On the other hand, if all you want is a +4 Melee/+17 Stun shirt, it's only going to cost 17Kcr or so. To me it's a matter of time, effort, and cost. It doesn't cost me very much to make clothing, not even BE clothing. It doesn't take me very much time to find the materials I need. So that leaves us with effort, and that varies by customer—some are real easy, some are real hard. I try to price about in the middle so I'm not charging the good customers for the bad ones, if that makes sense.


Armorsmiths and weaponsmiths, on the other hand, need to spend a lot of time getting just the right resources, and then regetting them when something better comes along. They have to perfect experimentation on not only the finished product, but on the components. Sure, once they get it just right they can factory run the finished products (wish I could do that) but I would guess that they spend a lot more time doing prep and side-work than we do. Yes, we have to make almost every finished product by hand (except packs, the chef stuff, some of the jewelry) but I don't think the time spent making the finished products comes anywhere near the time spent by the experimental crafters in tracking down and harvesting resources, not to mention simply waiting for them to spawn at all.


Final point: dead horse. Being beaten. Repeatedly.




œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

MrPsycohed
Fri Feb 20, 2004 8:37 am
#3

Indeed, we're not going to go through all this again, are we?




Connrad "Tailorman" Mandragore, wandering Master Vagabond of Bria. Fnord.


"As you get older, you'll learn that people don't mean to be obnoxious, it's just that they're all screwed up inside." -Joel Hodgeson
Calvintus
Fri Feb 20, 2004 10:40 am
#4

This is what I charge: 2k under what it is.


Example a +14/+14 shirt goes for 12k.


+25/+25 music/entertainer hotpants is 23k


I think Im charging too little.





Calvintus. Master of all Evil. Muahaha.

HELP! IT'S NOW POSSESSED MY SIG!!! Possessed Teddy Bear

AylaJewel
Fri Feb 20, 2004 11:06 am
#5

Hm, im on the Corbantis server and my prices vary a bit.... if it's low level stuff (+5 ent mods) i charge around 2.5k over clothing price... it scales up from there, the +25 ent or medic mods will cost you 29k to 33k over clothing price depending on how many cloths i have to use to make the item...


i dont think i under charge.. i sure aint loosing money with this pricing system!


Of course, your pricing should be based on your costs.... if you are paying 200k for a crate of tissues, you might wanna charge a bit more for the clothes! if that crate of tissue only cost you 10k, its hard to justify charging 50k for one item made from it.


Plus, you dont have to be master tailor to make these clothes. the feildware that most of these go into do not require master and you buy the BE tissues to put in the cloth.


I do charge more for my master tailor schematics.... but i dont scale my modified clothes on master.


Just my 2 cents


Aylara Ahagi

Master Tailor

ShadowBrak City, Dantooine

Corbantis



donnah42
Fri Feb 20, 2004 3:07 pm
#6

I usually stock BE clothes between 15-35k, but I only regularly stock the easier to make stuff in my vendor. I also try and keep in stock some lower bonus items (my 15k clothes) so there are some BE clothes that are affordable on almost any budget, even if they're not as great as my higher end stuff. Having some lower bonus clothes also makes it easy for customers to mix and match to get their full +25 for a little cheaper than having to buy +17 pants and a +17 shirt. I charge a little less for the Entertainer clothes than I do for combat stuff, because any Ent coming out to my shop in the middle of Rori deserves a price break!

When I do custom items that require "wasting" tissues in factory crate slots I charge more like 40k and up, and it could be considerably higher depending on the item and the final bonus.

I have a hard time believing you can't get folks to pay 50k for high end BE clothes! And yes, I play on Radiant. I mean, we've all had our share of cheap customers, but money is so easy to get in this game. The average person who needs BE clothes in the first place can easily afford to pay that much for them, and I've found very few people who shop around for the best price on high end stuff like that. Some customers seem to buy no matter what the price from somewhere it's very convenient, and others travel the galaxy to get to the shop of someone they really like.

I've been tipped an extra 50k after making high end custom BE outfits on more than one occasion. So there are plenty of people willing to pay the big bucks. if I were you I'd just stop worrying about what the cheap customers think of your prices and try and find a cooler (or maybe richer) customer base.



Kara Vasa
----------------
Radiant Master Tailor
Mayor of Barsoom, Rori
ArthurDentOnBria
Fri Feb 20, 2004 3:20 pm
#7

I dunno, I have always charged pretty high prices, but I've never been one of those "charge as much as people will pay" type of people, trying to squeeze every last penny out of a customer. I have to admit though, I have been getting very very very discouraged by what I've been seeing from BE's and chefs lately. From chefs it's become common practice now to charge upwards of a half-million credits for a single crate of their top product. And their expenses certainly don't come close to justifying that sort of nonesense. I would have to sell 20 +25 garments to be able to affort a single such crate, actually a lot more than that, since we're talking about net profit. Yet our "buff" is a permanent one.


Also very discouraging is that of course to make these half million credit crates the chefs actually need a component from tailors. And tailors of course are charging what we always charge: nothing for schematics, and 5cr/u for any component we make them.


But rather than wishing that tailors jumped into the ring and behaved this way, and started charging 100k for a crate of trim so that we could at least participate in this rediculous inflation, I'm actually pretty proud to be part of a lot more mature group of people that show mostly indifference to such nonsense.


Of course, who knows, maybe I'll adopt some pricing like:


+25 medical shirt: 25k

+25 medical chef apron: 250k





ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


Milarella
Fri Feb 20, 2004 4:13 pm
#8

100k for a crate? I just made 1000 trim for a chef friend for 100k (slight discount, because he's a friend, but I would normally charge 112.5k for that much - maybe more like 150k actually because that's a whole day of not using my factory).
aislynne
Fri Feb 20, 2004 8:45 pm
#9

if i could find a great way to price my BE clothing, i would use it. but right now i'm only charging for the item of clothing plus 100 times whatever the number it is on the BE cloth..


So paramilitary camos = 1k

+4 melee def/ +14 def vs stun = 1800

total item being = 2800 cr.


I'm ripping my self off totally, but I like to keep my customers happy with the low prices, even though I'm becoming more and more broke as time goes on.. i think it's time to double my prices.



Aislynne Bliss - Master Doctor - Wanderhome [canceled]
Frogsley
Sat Feb 21, 2004 5:10 am
#10

For my bio clothing, and I do stock/sell a lot so it works for me, if no-one else, I charge the base cost of the item (say 2k for a large headwrap) plus the cost of the enhancement in thousdands. So a +25 medic hat would be 25k (bonus) + 2k (hat) = 27k overall.


Given the bonuses that people receive, and the amount of money in the economy, I don't think that's particularly high, and gives me a decent return as well. I do despair whenI see some tailors only charging a couple of thousand for a +25 dancing skirt or something - we're offering a premium service here guys n girls, market it as that!


But I have no place to tell other people what to charge, just offering myself up as an example



--Frogsleyetta.

LaCyber Corporation

LaCyber Couture | LaCyber Couture BioWear | LaCyber Power | LaCyber Vehicles
LaCyber Structural | LaCyber Mineral | LaCyber Chemical
Nerfed to hell thanks to the NGE, we'll see what remains.
MoraninGlory
Sat Feb 21, 2004 7:48 am
#11

On Chilastra I've had a fair amount of trouble finding BE's that stock their vendors with tissues, so I tend to adjust my prices depending on how many of that tissue kind I have in stock. Medic tissues seem to go the fastest so I make them a bit more expensive so I'm not spending a few hours each night looking at mostly BE Pet filled vendors and searching for suppliers.



Moranin Glory




Master Tailor

Master Artisan

Novice Rifleman

ex-Master Dancer, Entertainer, Merchant

CORE Recruitment Officer

Shop locations on Naboo, Corellia and Talus

Ryzon
Sun Feb 22, 2004 1:11 am
#12


Hi all fellow Tailors. I hope this helps with charging prices-


I charge 3cpu for each resource it costs to make the product. Example- 30 units of polymer = 90cr.


I then charge 4cpu for each biological resource it costs to make the product. Example- 20 units of hide = 80cr.


I then add up the total of all the resources and multiply 500% or, for the layman multiply times 5.


For example a Desert Command Jacket is sold by me for 2025cr. It has 405cr worth of material in it. That is the base cost of what it would take for me to make. I have never had any complaints so far as to the pricing of my products. AndI figure this is a very fair way to price every piece of clothing that I make. It ensures consistency.


Now as for the Bio-enhanced clothes-


I buy a very well put together crate of enhancements at about 50k a crate. That is 25 enhancements a crate which equals out to 2k an enhancement. Also, if it is a really good CH enhancement, then it's 3k an enhancement.


It doesn't matter what you buy it for.....always charge for what you buy it for. It's fair......So, If I make a 25/25 pair of thin striped slacks. That's 2 enhancements at 2k each = 4k....I just tack that onto the base price then multiply by 5. Yeah, it's going to be a 20k pair of pants at least....but think of how often you get a critical failure(especially with a 2k credit enhancement, or two), your shopmaintenance costs, vendor costs(if you have them). Harvester costs(if you have them)....not to mention the endless hours it takes to make crates of cloth, fasteners, soles, reinforced fiberplast panel, and all the other crated components we need. Now think of how long this piece of clothing lasts. If the player is smart, and doesn't get killed often the piece of clothing could last weeks, if not months. That is MUCH better than any buff.


And, if a customer buys a large order of enhanced clothing I usually give them a discount anyway, so that the price isn't too sky-rocketed. Then they also know that you're doing them a favor and will likely come back to you when they have another order.


Also, courtesy is everything. I have customers coming back to me all the time because I was so helpful or patient on our first encounter. If someone is rude to you on an order, or think that they are being jipped tell them to ask around first for the best price...if your price seems to high to them let them know (in a nice way) how much it takes to make good clothing.


Anywho..I'm done now....I hope I helped somewhat



Ryzon (Master Tailor)(Master Merchant)


Mastered- Scout, Marksman, Smuggler(1st holo), Tailor(2nd holo), (3rd holo silent), Medic, Artisan, Entertainer, Merchant.




-Power corrupts. Absolute power corrupts absolutely.
-Oh, give me that power.
Jaela
Sun Feb 22, 2004 1:22 am
#13

I sell all the be clothing i care to make and my be seems to think that i still overwork him ,,,hehe


I use a base price of 15,000 per panel and just add up the panels used to make what ever the item is and never once has someone complained about my pricing, they are just happy its there for them to buy. A well stocked vendor is the key, not how much you charge.


PS all my tissues are +15 or greater


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