Swordsman Archive
Thread: test with + speed skill enhancements
I've got a total of +11 to 2-handed melee speed skill enhancements. Now I know a lot of people have said that they were broken, but some people seemed to think they worked. I decided to check this out on a new 5.9 speed powerhammer that I got. I'm a master brawler with master techniques, so my base skill is 70. When I equip all my clothing I get a skill of 70/81 on the skills bar.
OK, so anyways, I don't have a detailed parse, but it was very clear that I was not attacking any faster with my skill enhancing clothing on -- my attack rate was one attack per 1.90 seconds with or without the skill enhancing gear. I guess there are two possibilities -- i'm at the cap for a non-master, or those skill enhancement items are broken.
Anybody have any thoughts?
Only way to know for sure is to do some detailed testing. (ie STOPWATCH)
Find a lair with a lot of HP and time your attacks with a stopwatch. The reason for attacking a strong lair is because a) it won't run away and b) obviously your data will be more accurate with more swings over a longer period of time.
Doing this with my 2h curved sword @ 2.0 speed, I swing every second. (I attacked a fairly strong lair of 5000 life or so 19 times in 19 seconds.) This is with 0-2-0-1 Swordsman. (Don't know the exact speed skill mods I have.)
I am interested in knowing if +speed skill attachments are broken and I ask you to do the testing because I simply don't have the skill attachmentsto test it (actually I don't have ANY speed ones). Please do some more testing and find out once and for all if they are broken! For all of us!
Based on my attack logs with timestamp on, it is VERY clear I do not attack faster with my skill enhancement items on. I have no doubt of this based on my examination of the log. What I'm more concerned about is if I have reached the speed cap for a non-maxed swordsman, or if these simply do not work. If I didn't have master techniques and did these tests it would have been more useful, since it is less likely in my opinion that I'd reach some soft cap.
However, I've got a number of other stat bonuses on top of the speed improvements, and I don't see much benefit from those either. I'd do testing for those, but it is simply not as easy to test counterattack as it is to test speed.
That doesn't make sense... Yes there is a cap, but it is for 1 swing per second. So to be attacking at a maximum rate of 1.90 just doesn't make sense.
Try slicing the weapon for speed and see what happens. If you are still attacking at 1.90 delay, then we will know that for some reason the cap on your power hammer is 1.9 instead of 1... (bug?)
In other words, what I'm trying to say is that your skill enhancements are not coming into play because you are swinging at the maximum speed for that weapon. (Which is why I said to slice it for speed and see if it's still the same delay.)
(Alternatively, you could wait until Master Swordsman and compare the +10 speed skill mod to your skill enhancements.)
I wouldn't be so hasty to say they are broken just yet...