Swordsman Archive

Thread: So do we Sweep, Spin, or Punt?

PuntaSur
Wed Nov 26, 2003 12:11 pm
#1

I just made Master Swordsman...and I'm sword for life! I have tried many other professions, but always came back to this one for pure enjoyment. I am very confused on several of our specials though, despite reading any and all descriptions found anywhere (including in-game or the "state of the profession"). I also talked with many in-game swordsmen, and they say they don't use these specials for the same confusing reason.


What is the REAL difference between a SPIN, SWEEP and AREA special? The "lowers the posture of multiple targets" definition leads me to believe that one of these must be different than the other either by speed, range or time. Or did the devs just run out of ideas and decide to give us the same effect in seven different skill blocks?


Also, what is the point of lowering the posture of the enemy if they are down for 2 seconds when that is typically the timer of the best sword for the next attack anyway? I have NEVER once lowered the posture of any enemy (NPC or PC) and then been able to hit them before they were back to original posture again. My typical attack is to KD them (master brawler), WarCry2, then pound them until they die (rarely do they get up before death with the 20 sec warcry2). This is very effective, but it would be nice to do something else from our skill tree once in a while for a change in tactic and visual experience.




PuntaSur - MBH/Ranger and Jedi of 2003
EMC2

ivossk
Thu Nov 27, 2003 4:33 pm
#2

The only one of those that has been helpful at all is area attack 3. If you use it enough eventrually it will dizzy, hopefully they haven't gone down yet, and they then are kd+dizzy. if you get stances and grips from fencer, you get a better area dizzy, defences. Then use the Area attack 3, should work well. But my main damage weapons are beserk, area attack 3, 2 hand hit3, mind hits, and head hits.
ivossk
Fri Nov 28, 2003 5:24 am
#3

Ya know that one doesn't dizzy for me too much.
Etrex
Fri Nov 28, 2003 1:33 pm
#4

our master attack, 2 hand hit 3 dizzy's alot for me...I rarely use a special for their status effects because they are not dependable to stick.



fanfan


bloodfin

bcasey03
Fri Nov 28, 2003 7:34 pm
#5

I haven't gotten to area attack 2 or 3 yet but i'm really likeing spin attack 2. I'm doing about 2500dmg to each creature with my hammer and it lands pretty consistently. And i'm still missing the last accuracy box.



O'peth
Dark JediKnight
Starsider
Gamesanator
Sat Nov 29, 2003 5:40 am
#6

Try this area2/area3/2hand hit 3 i use that and can dizzy quite frequently



.....................................
Dark Jedi Knight/Gorath
.....................................
Page 1 of 1
Previous Next