Swordsman Archive
Thread: Master Swordsman with Fencer defense...
Page 1 of 1
piezo
Sat Nov 29, 2003 3:12 am
#1
Dodge bonuses will only work if using a weapon whose skill grants it(fencer or pistol). There is a lot of misinformation going on about this, but there are some sticky threads in the pistoleer forum that show that this is how it works.
Epac
Sat Nov 29, 2003 3:46 am
#2
that really sucks... it doesn't say anything about it in the skill description...
Epac
Sat Nov 29, 2003 1:44 pm
#3
would it be a good idea to master swordsman and also get 0-0-4-0 for the fencer so that I can get mad dodge multipliers as well as dizzy defense, etc. I also want to go doctor as well, but if i did that i could only do 0-4-3-3. Also, I would have no scout skills so hills would kick my arse. What do you all think?
Epac
Sat Nov 29, 2003 8:58 pm
#4
That kills some more customization to the game. It kind of makes sense though, otherwise TKAs would invest in this as well and make themselves even more powerful. Still, it would be nice to have a defensive skill that actually worked, such as "parry"
keiban
Sun Nov 30, 2003 1:34 am
#6
No, he's not entirely wrong. The pistoleer correspodant spent a lot of time after the last patch, and the defensive mods that pistoleers get certainly do kick in ONLY when you have a pistol equipped. Now, is this going to be true for Fencer defensive mods?? We of course can't be totally sure about it, but it would be odd to make some defensive mods weapon specific and then allow others to be stackable.
Page 1 of 1