Swordsman Archive
Thread: What Stim's To Use?
Page 1 of 1
kestrellklein
Sat Oct 09, 2004 3:55 am
#1
When you guy's are out against NS Elders, or Krayts, what stims (what power and how many) do you normally bring with you? High-end B's, C's?
I'm just curious as to what I should be equipping, since I'm looking to start with ther krayt/elder solo adventures soon.
Currently, I'm Master Swords, Master Brawler, 4304 TKA, 2400 Fencer, 2040 Medic.
Thanks!
Naruk_The_Wookiee
Sat Oct 09, 2004 6:53 am
#2
kestrellklein wrote:
When you guy's are out against NS Elders, or Krayts, what stims (what power and how many) do you normally bring with you? High-end B's, C's?
I'm just curious as to what I should be equipping, since I'm looking to start with ther krayt/elder solo adventures soon.
Currently, I'm Master Swords, Master Brawler, 4304 TKA, 2400 Fencer, 2040 Medic.
Thanks!
Since u are medic 2040 "stims d" or if u can get "enhanced stims e"...
MrSensitive
Sat Oct 09, 2004 6:56 am
#3
yup, only valid answer to this question has been given. Get the best stim you can use 
kestrellklein
Sat Oct 09, 2004 8:13 am
#4
Ok, that makes sense.
My only other question is, how many do you guys normally take with you against say, a canyon krayt? A crate? A few crates? I'm just uncertain of what kind of damage output vs. my defense/armor I'm looking at to heal.
Etozae
Sat Oct 09, 2004 9:03 am
#5
You won't need more than 1 if it's a D or E, but unpack 2 or 3 just in case. Ds and Es have 50-70 uses on them, so it's not very easy to go through them. Unless you've got serious armor holes or a template not specifically designed for this, you won't need to heal all that much. Odds are if you're needing to heal enough to use more than one or two stims, your mind is being hit hard too.
Page 1 of 1