Swordsman Archive
Thread: Few questions from a prospective Swordsman
hey all im a master pistoleer who recently dropped MCH to pursue a mellee prof. and have a few questions about Swordsman.
1) are you guys limited to just kinetic weapons like the TKA or do your weapons have a bit of variety in their damage types?
2)how high does your guys AP get i've read some people saying that swordsman have AP3 weapons, other posts i have read indicate you guys only get AP2 weapons.
3) do your moves drain your HAM from onepool more then others? If so which one?I'm a rodian which an extremly low constition cap so HAM cost is a concern for me.
Basically I've been reading up on TKA and Swordsman and trying to decide which way to go.I've got enough points to master either, the only difference in the end-template will be if i go swordsman i will be limited to novice medic 0/0/0/0 just enough to use stim B's but if i go TKA i will enough points to go 2/0/3/0 medic and have access to med use experimented stim c's and be able to cure bleeds.
some more info for you guys, to see if you have any opinions of which way to go.These are the 2 templates im looking at doing
1)marksman 0/4/0/4
2)master pistoleer
3) brawler 4/0/4/0
4)smuggler 0/0/4/0
5) master swordsman
5)medic 0/0/0/0
the second template is my tka one, basically substitute TKM for master swordsman drop the 2h line from brawler and increase medic to 2/0/3/0.
Heres someother adavantages that may influence your opinions.
advantages for swordsman:
Im a rodian which means a bonus to 2h mellee weapons, i have 2 enhancers in bank granting a total of 16 to 2h mellee speed.
advantages for TKM:
none really, i have no racial bonuses to help with it nor any decent skill enhancers for unarmed.Only reall advantage would be that it will alow me to beef medic up a bit so i can cure bleeds on myself and use experimented stim c's.
Other thing to consider, i hear the biggest knock on swordsman is they have no KD (please correct me if im wrong) but with my template that doesn't really matter much as i have a ranged and mellee KD.Also i have enough combat exp banked to get me through all of the first 3 boxes of the combat exp line of either swordsman or TKA.
Any ways thats all the info i have on my dilema if any of you have any ideas on which way to go i would appreciate it.I've been wrestling with which way to go for sevreal days now.
1) we have kinetic (sword) and blast (hammer)
2) all used two handed weapons are armor piercing 2 (two handed swords, and powerhammer)
3) two handed curved sword drains mainly action, but a little health and mind too
powerhammer drains lots of health and very very little of action and mind. Easy solution : drink a tatooine sunburn and you won't loose any health using a PH.
If you'r lucky enough to have +16 two handed speed, go swordman... I dream of a +17 speed every time
(I have 83 in two handed speed).
I was a Master Pistoleer/CH too - but dropped Pistoleer to master Swordsman.
No contest - definately go master swordsman. With those speed enhancers, you will be a damage god, doingany special at very close to 1 second, even with a damage sliced powerhammer.No TK will be able to match your sheer killing power, either in damage per second or how long you can dish it out, thanks to our lowmind costs.
BTW you probably know this, but don't try to use both of those speed mods in the same piece of clothing or armor - the second one will say 'Item Used' but you won't get the bonus, and the enhancer will be wasted.