well, I'm a master swordsman, master brawler too....
I haven't filled up the xp for melee speed and accuracy on my live character yet (last 2 I have left to unlock)....but when the devs copied ahazi server to TC2 I was able to take my current live character and experiement on TC2 with my free unlocks that i had.
The melee speed made a very big difference....I didn't have to use my SEA's to cap on my attack speed. As far as the accuracy, I don't miss enough to notice as a master swordsman right now....so when I took the accuracy line, it helped but I really didn't see a huge drop in the amount of misses I had during combat......but I would definitely say that both those lines are very useful especially once you become a jedi (if that's your plan).
Personally I took ranged def, melee def, ranged speed with my 3 free unlocks. then took ranged accuracy in phase 1 and will be finished with melee speed in the next couple of days and have melee accuracy left........healing would be nice to have though, I just don't want to switch to that medic grind though....
the luck line is a waste if all it does is increase the amount of credits mobs drop....
the craftingbranches is useless as a jedi since most of the time combat is what you'll be doing with a jedi....so if your going jedi it might help in crafting lightsabers but not to such a degree that I would spend all that time grinding xp to convert to fs xp to get it....so unless your just going to be a FS crafter, I'd stay away from these branches.
persuasion is useless too in my experience.....using it on a npc trainer only reduced the cost by 20% or so, since players can train you and money is plentiful don't bother with persuasion.....
Vehicular control is nice to have if you do the race tracks and travel on dath a lot or maybe run player event races...but other than that, I don't see any reason you would need your swoop to turn quicker or accelerate faster in everyday normal play.
Surveying is one that I thinkt hey should take out of fs branch....I mean the reqular surveying is enough....extracting more resources is limited to what your harvesters can dig up anyway....only helps for finding a high concentration to plop your harvester down on anyway.....for a jedi....I don't think this is useful....I mean, I won't be surveying with my jedi...will you.
Anyway, it's all up to how you are gonna use your character.....I'm purely combat and that's where I'll spend my xp and skill points.......once I become a jedi, if I feel the need to take up the healing line then I'll do that...otherwise as a jedi the combat lines are better to have.
If your just gonna be force sensitive then, depending on what you want your character to be, you should pick the lines that will benefit what your character already has......for a swordsman/brawler.....melee speed and accuracy are definitely 2 of the lines you want to take.
Oh yeah, I forgot to say that I only tested the melee accuracy in PVE....it may well help you far better in PVP since it can be extremely hard to hit other players.....so if you PVP, then that accuracy is a must have.
Message Edited by HardwiredXMan on 10-08-2004 11:00 AM