Swordsman Archive

Thread: Master Brawler Abilities useful?

Vindicare-OC
Wed Jul 16, 2003 6:20 am
#1

Just wondered if the Master Brawler Abilities would be worth the additional Skill Point costs for us Swordsmen.


Someone got some beta-experiences on Warcry II, Intimidate II, Berserk II (though I think no Swordsman ever should use Berserk) and Twohand Lounge II ?


Other marginal advantages would be Melee / Ranged Defense, Melee Speed / Accuracy / Toughness each +5.


Would beuseful if I could catch some experiences (esp. on Intimidate II) before roaming the hard path to Master Brawler...

JediQuic
Wed Jul 16, 2003 8:02 am
#2

i heard rumors that Lunge 2 still does actual damage (not just 1 point), and beserk 2 is not nerfed down like beserk 1 is / was ....but just a rumor i heard
Malqanar
Sun Jul 20, 2003 5:59 pm
#3

Two-handed lounge? Does that require an architect to make the sofa?



Salqanar Wilveedoolee
Master Chef, Master Brawler, Novice Pikeman
Vallican
Sun Jul 20, 2003 9:10 pm
#4

If your not short in skills, I would say yes. Without counting for the little def and toughness bonus, Berserk II and Twohand Lounge II can be useful. Berserk II make more easy to get beserk and last a lotlonger. Personnally, I think berserk is very useful againshard creatures when you have a fast weapons, like 2 hand sword. The problem with some specials hit like 2handmeleehit2, its drain heath, action and mind pool and for rodians, mind pool is the hardest thing to get regenerated. You can hit relatively the same amout of hit point using ethier 2handhit2 or berserk on hard creature. Agains pvp, use the most damageable hit.


As forLounge II, i can be useful if you fight againsa marksman who is runnning around shooting atyou. It increase a lot yourhit range.


Finnally, i think Warcry II, Intimidate II are pretty useless for swordman.


Vallican


novice heavy swordman on Starsider

CaeSmash
Sun Jul 20, 2003 11:52 pm
#5

I thought Intimidate II ruled.


It makes things do like, half damage or less for a minute. (a long time in a lot of fights)




________________________________________________________

Cae - 80% Less Shiftless
Lowca
Veers6969
Mon Jul 21, 2003 4:49 am
#6

You are right. Intimidate2 and Warcry2 are far more useful than lunge2 and Berserk. Don't get me wrong, Berserk2 has its place ( I normally use this when i am killing lower level mobs as fast as possible). The problem with it is that it lasts 4 mins and keeps you from doing pretty much anything else...no specials, no lunges, no intimidate, no sitting. This kinda limits it in my opinion. Intimidate 2 last about as long as berserk2. Which means you will take considerably less damage for the whole fight (not sure if its half but its a very nice amount). Warcry 2 pretty much keeps mobs from attacking. I was a skeptic about this early but then i noticed that when it lands they dont attack for quite some time. This may vary depending on the mob like intimidate but ive seen it last 15-20 secs. And unlike the lunges you dont seem to wait for the mob to get up to start attacking again. Warcry 2 does take quite a bit of ham but its less then the lunges ( this might vary depending on the weapon but every one i have seems to require alot for the lunges). I am not sure either of these are as effective in pvp as they are on mobs but they are the reason to be a master brawler. I have a feeling that warcry will eventually get nerfed because it is so great. Nothings better than fighting a red and sustaining maybe 2 hits of 50-80 damage.
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