Swordsman Archive
Thread: SWORDSMEN'S ROUND TABLE: Does the sword finesse tree need to be looked at ?
Snoova00 wrote:
Realrepo wrote:
...is a waste of 120k combat xp!!! You don't get a new move or bonuses. I checked a bunch of other professions and they all get SOMETHING for each new skill. I mean what the hell?!?
-Visk- wrote:
Look at the skill box, it doesn't give any special move or any bonuses. Kinda a waste of 120,000 combat exp eh? It should give at least something.
I guess it's quite clear that there seems to be some unhappyness about this...so what shall we ask for ?
Having mind hit 2 being put back there or maybe a new skill if possible ?
i should probably elaborate, add another +20 to hit, or counterattack, or better yet some usefull new move.. maybe a counterattack stance or something thatraises your counterattack rate, or a disarm attack which knocks the enemies weapon out of their hand for a set ammount of time
^_^x KD
Seeing that sword finesse moves the slowest of the tree (combat exp), IMHO it should vary with skills and not just pay attention to one style.
being a heavy swordsman, I see the need to outdamage all other melee classes at the penalty of speed. Whiffs should be our biggest weakness, NOT lack of skills or damage maximums.
I can already see them being rather lacking in PVP too. Maybe a dizzy would be in order to stop people from bursting, AE Dizzy? Maybe a snare of some sort... a new leg hit?Or maybea little ranged blaster deflection might be in order too, and I can easily see high level two-handed sword finesse being used to deflect a sniper shot every once in a while.. how about you guys?
each skill box should reward the player with 'something' otherwise the only reason to obtain that skill is for something above it (master swordsman).
If the skill box gives you nothing, why even have it? Just as a roadblock to master swordsman? Pretty weak....
these skills just confuse me, in pvp or pve when are you going to use a mind bleed as a melee? if you have a powerhammer you know you can 1shot most people even withed a bugged range mod. alot needs to be fixed in this tree. either we get more dmg per the bleed being that it is melee and not a blaster shot. or more ranged defense.