Swordsman Archive

Thread: Swordsman Proffession choices

DrShad
Wed Aug 13, 2003 8:41 am
#1

One thing I am bothered by is the additional proffessions available. As a Swordsman I aqm forced to take Explorer to have any chance of Survival. I looked into getting squadleader as well, but the cost was prohibitive. Same for any of the other combat related proffessions (bounty hunter, commando, etc.) I took master medic and a few skills in the Doctor tree as well as Novice CH (Only because there was nothing else to do with the extra 6 points). Once I make Master Swordsman, I figure this will be the best combination I can mange. By comparison, I know a character who has Pistol and could easily defeat me in PVP, but he is going up the pisatoleer tree and the pistol tree in Bounty Hunter, making him several degrees more powerful than his current state of being able to easily defeat any melee specialist.


Aside from being far more effective, ranged weapons experts (particularly pistoleers) also have a wider array of secondary proffessions available to round out their character. My question then is: would it be possible to balance out the elite proffessions by adding a few that do not have artisan or marksman as a requirement? I don't begrudge the artisans their variety of choices because it limits them in the choice of combat proffessions, but why should a pistol specialist be eligible for Commando, Smuggler, Bounty Hunter and Squadleader while the twohanded specialist is only eligible for Swordsman?

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