Swordsman Archive
Thread: Does CounterAttack/Dodge/Block Stack? OR...
Does anyone know if CA/Dodge/Block stack? (or is only the highest one used?) Or if they even work when using another weapon? (Can anyone confirmed that you Counterattack if you are using a NON-CounterAttack profession?)
I was looking at the new TC changes and what would give the biggest defense bang for the skills. I initially was thinking that they would stack, but I'm now not so sure. It also started me wondering, if theyDONT stack and DONT work on non-given professions, this could actually be a advantage for non-tka meleers. Because melee have a counterpart in ranged which also gets CA/block/dodge. Fencers/PisteleersCarbineer/Swordsmen and Pikemen/Riflemen. (Although i think pikemen should use the same abilty as carbineer, with swordsmen and riflemenusing the same ablity)
I mean think about it, if the 100+ counterattack that the swordsmen are now getting (on TC) actually does help, I wonder how much 150 or 200 (however much total that can be built) would help.
--Rorrimot
I say yes they do stack even if you are not using a CA/block or whatever char. My reason for saying this is when you Ctrl - S and you look at character mods it adds up all of def. stats and puts them under one title.
if you got +5 block for TKA and then +5 block for Swordsman and you pressed Ctrl - S and looked under mods then it would say you had +10 block to your char.
So i don't think it matters what char you are playing as or what weapon you have equiped, you get what you earned ![]()
Yes and no. Yes if you get +block from 2 different professions they are added together, But NO, because only rifle and pike get block. Pistol and fencer get dodge, and carbine and 2handed swordsmen get counter attack. These are seperate abilities, showing up as different mods in "Skills".
The main reason I'm asking isto check to see which is better +15 block OR +5 counterattack/+5 block/+5 dodge. There are 2 reasons to check on this, 1st because they might not work with a weapon that does not give it. (Could easlily be wrong with this) and 2nd (main reason) they might not be linear. It could be like speed, the difference between 55% and 60%(5%) is completely different from 10%and 15% (5%). In speed, the difference between a+90 and a +95 is a 50% increase inspeed even though it is only a 5% increase in the accuracy mod.
This could be interesting because with using complementary ranged/melee you can get these mods into the high 100's and over 200 for some.
--Rorrimot
RE: Counterattack
Yes it stacks.
Yes it works with other weapons as long as opponent is within range. (NOTE: I'd say this is an oversight and will be fixed eventually)
+205 CA actually...
thanks for the info Coir, .... If you have alot of CA, have you noticed if it is linear or not? I'm wondering if it is like speed, once it gets high enough, every point starts making ALOT of difference. Or if 30 block = 10 block + 10 CA + 10 dodge.
Also, Dont you find it wierd that they give fencers/pistoleers dodge, but give carbineers/swordsmen Counterattack, and pikeman/riflemen block? Maybe it should be carbineer/pikemen get Counterattack and riflemen/swordsman get block.
--Rorrimot