Swordsman Archive
Thread: Dev Questions from a NEW SWORDSMEN
I don't know the answers to all your questions but here is what I do know. I am 0-0-1-0.
2) I don't think we have a bleed special. In the first column on the fourth box I know that one of the moves is supposed to dish out several state effects (dizzy,stun,etc...). I am not there yet and am just going by what the info says. I would like to know what that attack really does.
3) I believe that almost all my twohanded weapons have had bad modifiers at all ranges. The twohanded curved sword that I have now has 0 at all ranges but I still get -15 at any range.
5) TKA have the best defenses around. I mean that is obvious right. The have no weapons in their hands and of course they could deflect blaster bolts and powerhammer swings with their body. But to think that while wielding a massive butter knife you would not have a good chance against a dude with his fists. Sorry I was being sarcastic.
6) Hopefully never. There are two ways to go with the twohanded swords. Speed or Damage. My curved sword has an attack speed of 2.5. And can dish out 103/235 damage. My Powerhammer has an attack speed of, crap I forget, but am pretty sure is 4.5. And that can knock you around for up to 465 damage. I hear you though. I am a SWORDSMAN. And would like a kick ass sword to go with my title. Not a big hammer. But it works.
7)I don't have an answer to this last question, but would like to know if anyone has heard if they are going to give us better animations. I got owned by a TKM last night and it was hard to get mad at the IMP because he had all these pretty colors flying around him.
I probably didn't answer any of your questions. Today I am bored.
I'm 1-3-1-2. We do have a bleed (although it's not listed as such). It's the Mind Hit 1, and Mind Hit 2 (right hand column- gained exclusively through combat points). I've found a great tactic is to mind hit them, then head hit them.
I have a power hammer and a 2handed curved sword. Sword does kinetic damage, hammer does blast. A good idea is to examine the creature before attacking and see what kind of resistences they have.
I read on the creature forums that improvements are coming to the melee classes.
I also read Mind Hit 2 will come one box sooner (box 2 instead of 3) and that special effects are coming- if I read right, it's currently being tested on the Test Center. I could be mistaken about this.
As for the rest of your questions, sorry, I don't really have any answers.
In the meantime, welcome to the ranks of the Heavy Swordsmen!
1. The empty skill Expert Finesse box has been an issue since day one. It finally getting changed in the next publish. (Mind Hit 2 will be moved there from Master Finesse, I think)
2. The Bleed attacks are Mind Hit 1 and 2 in the Finesse line. The discription is a bit misleading I know.
3. Holo said he didn't like the negative range mods at all, and it would be changed.
4. Err.. you _CAN_ shoot us through the side of a mountain.
5. TKA are by far the best melee profession. People call it the devs pet melee profession. Devs seem to think that TKA is the only melee profession in swg im afraid, and you'll probably have to put up with that for a while yet.
Although, we are getting improvements to our defences in the next publish
6. lol
7. Why the heck would you want crappy swirly lines for? they're fuggin' ridiculous
I believe that all melee profs are getting the red swirly crap in the next patch though.. ugh..
Hope this helps ^-^
KroNiKJedi, we get no status change moves other than a *chance* of hitting a Dizzy with Hit3 or Area3.
btw, you should try and get a better speed slice on your hammer. I personally consider any hammer above 4.0s to be pretty bad.. My fastest is 3.6, which goes down to 3.0 with a good speed powerup.
The best weapons for bleeds however are the high damage weapons. So get a hammer sliced for damage also. My best is 613, which goes over 700 with a nice damage powerup
Thanks everyone for your responses - ill get mind hit into action tonight, shame we dont have a health bar bleed.
Now we only need 70,000 more new posts, in this forum for the devs to bother paying any attention.
if you want a health bleed pick up some fencer. having the mind bleed is more than enough, asking for more as for a dot attack would be rediculous, and pushing the point.
but swordsman is one of the more fun classes. and the mind attacks/bleeds are quite usefull, especially when working with a rifleman, or a bounty hunter that has eye shot.
this isnt meant as a flame, it may sound sarcastic, but i dont mean it to come across as either a flame or a sarcastic post.
My appologies to any hard core swordmen I may offend. I just wanted to get some questions posted since I'm now a Swordsman. (The Holo made me do it)
1. Whats up with this skill tree? Shouldn't leveling be a progression of gaining skills gradually. I'm refering to empty skill boxes. Gaining 20 points 1 level and 0 the next.
2. Which special causes a bleed attack? Not a single description says anything.
3. Why am I -45 to hit at all ranges?
4. Fix LINE OF SIGHT - how would you like it if I could shoot you through the side of a mountain?
5. Are my defences as good as a TK? If not why (i spent the same number of skill points)?
6. When can i get a sword in the damage range of a power hammer?
7. Can I have some cool red swirly lines to go with my moves like the TK?