Swordsman Archive
Thread: Powerhammers. Try this out.
I am a new weaponsmith, would which to know more about weapons stat that combat class char are looking out for.
juvestar15 wrote:The higher the better. So -8 is the best.
Thanks. I will pay more attention to the range mod in future weapon crafting.
the -30 range mod on PH doesnt really matter much if u r master swordsman. i will suggest weapsmiths make both high dmg/-30 range and low dmg/-10 range power hammers for different type of swordsman.
i just got master swordsman and im using a 186-633dmg @ 4.5spd power hammer (after sliced + powup) and it pretty much kick any a$$ that moves lol.
havent try it in pvp yet, cross fingers ![]()
You can at least on ahazi make + range power hammers. they're 1-7or so but they are + to hit. damage and speed take a hit but a low damage hit is better then a miss.. good starter hammers and still 2handhit2 for 2500+ about 1 k below the high damage -30 hammers. but you'll hit twice as much (atleast) its a alternative till you get speed and accuracy up to hit a little more regularly with the big hammers.
I'll say this and I KNOW THAT NO ONE WILL LISTEN....and why would you. Everyone on these boards is smarter then the last person that just posted.
But anyways....2hand is not a proffesion to dabble in really. Once you hit master things like range modifiers just dont matter anymore cause your accuracy is much higher. I wouldnt reccomend anyone waste their time with the power hammer till you atleast reach battlemaster. Its too slow and the slower you attack the better chance you stand of missing whatever your trying to hit. Work on your tecniques tree first...getting your speed up should be your top priority. Untill then use a curved sword. Theres really no point to even owning a hammer untill you get to battle master...your only slowing your own progress by using one.
After that get offense 1 and spam area attack....other then head hit 3 its the only good skill a heavy swordsman has.
i am currently a 2/1/4/2 in swordsman. as a wookiee, i strongly reccomend that you start the defense tree FIRST. as we wooks dont get armor and PSGs suck butt, the melee dmg mitigation and defense vs. knockdown are a god send. the fact that wooks cant wear armor bugs me, so i am doing carbineer/swordsman to hopefully compensate until the devs fix the buggy PSG MKIIIs.
El Cappy Tan O
THUUDDBACCA
*****all this technology and no one thought to invent a freaking taxi?*****