Swordsman Archive

Thread: dixzzy/kd

DarkMab
Fri Mar 12, 2004 2:36 pm
#1



i was just wandering how to dizzy/kd with swordsman


i know that area3 dizzies instead of blind like it says so i area 3 but it doesn allways work so i have to keep doing it

then i lung1( im not master brawler but i will be) but that doesnt seem to change their posture,

is it because i uses are3 or is it because lunge 1 sucks


any help apreciated




Firew
Master Riflema n/ TKM
>

1Kylekatarn1
Fri Mar 12, 2004 3:28 pm
#2

If, when you AH3 you posture changed them, then you have to wait 30 seconds before you can successfully posture change them again. What I recomend is 2h hit 3 which also causes dizzy then Lunge until you successfully posture change them.



Trino and Valance

ins0mniac
Fri Mar 12, 2004 6:06 pm
#3

2handmeleehit3 then lunge2 (if u have master brawler) or lunge1......but i can kd/dizzy anyway so HAH



Mota
Nooby jedi
DarkMab
Fri Mar 12, 2004 6:28 pm
#4

ahh ok thnx i didnt realize 2hh3 dizzied, does it have a higher chance to dizzy than area3?




Firew
Master Riflema n/ TKM
>

NashDarksabre
Fri Mar 12, 2004 8:05 pm
#5

If you are going to try to use dizzy/KD, always use 2H hit 3! If you use Area 3, you can't posture down them again for 30 seconds.

It's better to use Hit 3, because then you can lunge 1 or 2 them, and if they are able to stand up from it, then you can use the other on them.



Nash Darksabre --- Swordsman since beta, swordsman for life.

"We like our women like our enemies, hammered."
ChryssSR
Tue Mar 16, 2004 5:11 am
#6

As others have pointed out, try to dizzy using 2h hit 3 and after the dizzy is applied, use either lunge 1/2 (depending on what you have) or 2h area hit 3. Personally, I prefer to use 2h area hit 3 over lunge if they are dumb enough to stay within range of it since 2h area hit 3 does a lot more damage than lunge.



Chr'yss Ta'baal
Master Heavy Swordsman/Master Armorsmith
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