Swordsman Archive
Thread: The defense stacking nerf is not so bad. Master Brawler COB made all the difference anyway
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Cakins7005
Tue Mar 16, 2004 9:07 pm
#1
Combat log of a duel against a Master Rifleman startingat 64 m. He started the fight kneeling but soon learned how to run 
http://www.imagedump.com/index.cgi?pick=get&tp=51248
http://www.imagedump.com/index.cgi?pick=get&tp=51249
http://www.imagedump.com/index.cgi?pick=get&tp=51250
He still did 900 points of mind damage on me in seconds which he never would have done before, but COB with Swordsman/Carbineer counterattack prevented so much damage.
tamer_bourne
Wed Mar 17, 2004 2:57 am
#3
anything more than 125 to counter attack suposedly is useless
Kaizer88
Wed Mar 17, 2004 5:41 am
#4
Cakins and Arias, I recently had your template but dropped it. How do you deal with people in high end composite?
Lucifer Kaizer
Lucifer Kaizer
Cakins7005
Thu Mar 18, 2004 1:50 am
#5
"Cakins and Arias, I recently had your template but dropped it. How do you deal with people in high end composite?"
I knock them down and intimidate. A Rifleman in highend composite will get hit everytime when I am melee range now with the accuracy bonuses. At that range, a Rifleman will miss me most of the time or I will counterattack. If they chose tocontinue fighting, then I will use Jabba's disease axe on them andspamall the Carbineer posturechange and knockdown moves until they are at 1/1 mind
As for the 125 cap, Master Brawler makes 125 counterattack into 200 +.Carbineer is also good for crowd control. If you have a TKM after you, then you can kite them with Carbineer specials.
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