Swordsman Archive
Thread: Ranged Combat Question.
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Eviscerae
Mon Sep 08, 2003 10:20 am
#1
I'm picking up swordsman after a very patient battle with Armorsmith (it's just too broken to continue playing effectively anymore). I'm working my way up to swordsman and wanted to ask you guys a few questions regarding ranged combat.
I have a few points in carbineer and my goal was to keep that as it is so i have something to fall back on when a mob decides to run (picture indiana jones pulling out his gun, firing once, and evil_bad_guy02 drops dead).
Is this a valid solution to the complaints i've seen on these boards regarding running mobs? Any of you guys using this combo and have any suggestions/likes/dislikes?
My initial thoughts are that a carbineer/swordsman combo would completely shred most mobs. It's versatile enough to work in most groups either with ranged attacks (carbineer tree) or running up and pounding the crap out of a mob (swordsman tree).
Any help would be greatly appreciated.
I have a few points in carbineer and my goal was to keep that as it is so i have something to fall back on when a mob decides to run (picture indiana jones pulling out his gun, firing once, and evil_bad_guy02 drops dead).
Is this a valid solution to the complaints i've seen on these boards regarding running mobs? Any of you guys using this combo and have any suggestions/likes/dislikes?
My initial thoughts are that a carbineer/swordsman combo would completely shred most mobs. It's versatile enough to work in most groups either with ranged attacks (carbineer tree) or running up and pounding the crap out of a mob (swordsman tree).
Any help would be greatly appreciated.
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