Swordsman Archive
Thread: Idea for Master Skill level feedback please
I just thought I'd post an idea I had about making the 'master ____' skill more appealing in the combat professions. I'm not really sure how you would give something like this to other professions so I dunno, I kind of just want to hear what people think about it.
My idea, is to give a skill mod in the master skill box of all combat professions, something like:
Swordsman Special Move Cost -25%, such that at master level, all of the Swordsman specials , and only the swordsman specials, wouold get a 25% HAM cost reduction... this would go for all of the combat professions, and each mod would only work on their respective specials (the ones in their tree)
So? what do you think? I want to hear it.
Lata
Thats Perfect!
Makes sense too. Of course a maser swordsman is going to be able to pull of the same type of moves as a novice with much less effort. Good thinking.
Sounds great, but I doubt it will ever happen.
Toxotes, I was the player association correspondent, not you. ![]()
drink a tatooine sunburn, and spam specials with your best powerhammer :ham cost is near nothing.
and when stat bugg will be solved : drink one breath of heaven and eat two rythcake: no ham cost at all.
you can easily buy a crate of tatooine sunburn for about 20 or 30k, and you will take a long time to drinkall of it.
So, ham cost is absolutly not a pb, chef buff and doctor buff are here to be used !
Yarika wrote:
drink a tatooine sunburn, and spam specials with your best powerhammer :ham cost is near nothing.
and when stat bugg will be solved : drink one breath of heaven and eat two rythcake: no ham cost at all.
you can easily buy a crate of tatooine sunburn for about 20 or 30k, and you will take a long time to drinkall of it.
So, ham cost is absolutly not a pb, chef buff and doctor buff are here to be used !
Sounds great. Can I get that in a special at master level so I don't need to have a million little conditions placed on my being able fight effectively?