Swordsman Archive
Thread: Does Counter attack stack????
hhhm i just woundering if i get master cabineer and master sowerdsman will the counter attack stack
im asking this becose alot of people on the fancer bords agree or disagree that pistoleer / fancer doge works
well anywhys does it work?
Herque wrote:
Yes counterattack "stacks" but it maxes at +125 or so.
Counterattack acts as a sort of dodge type move, only instead of simply stopping the attack from damaging oneself, it attacks back instantly, with the damage of a non-special attack from whatever your using.
Your combat queue looks like this usually:
A Piket hits you for 400 damage!
You counterattack the Piket's blow for 340 damage!
This type of damage would be seen with say a 2h curved sword, the damage of 340 would be a non special's average area of damage.
Wow are you misinformed![]()
The combat queue =
A Piket hits you for damage, but you shrug it off and counter attack!
Lol, its just a misnamed dodge, and it definitely doesnt max at +125![]()
Yes counterattack "stacks" but it maxes at +125 or so.
Counterattack acts as a sort of dodge type move, only instead of simply stopping the attack from damaging oneself, it attacks back instantly, with the damage of a non-special attack from whatever your using.
Your combat queue looks like this usually:
A Piket hits you for 400 damage!
You counterattack the Piket's blow for 340 damage!
This type of damage would be seen with say a 2h curved sword, the damage of 340 would be a non special's average area of damage.
my mistake im talking about how counter attack WILL max with new updates, they dont want hybrid defense characters anymore for some reason or another. atm they dont max at all
just another blow against the way the skillpoint and skilltree system was SUPPOSED to work. why don't they just break down and go to a straight up class based system? it's obviously what they want anyways, as they've killed dabbling in every place they see it working.
Herque wrote:
my mistake im talking about how counter attack WILL max with new updates, they dont want hybrid defense characters anymore for some reason or another. atm they dont max at all
I'm personally wondering if they have or are planning on nerfing the melee/range defense stacking too.