Swordsman Archive
Thread: This thread is to thank the dev's for working on pvp :)
Good work
I think things are starting to head in the right direction so ill shut up till the next patch. lol
Ill put it this way before the patch i had killed only one rebel in the three months ive been playing.
Post patch- 15 Rebels and counting muuuuuuuuuuuhhhhhhhhhhhhhhaaaaaaaaaaaaaa im having much more fun now
Still things that need fixed but this is a big inprovement.
Do you guys not agree?
ive heard that this is only temporary, the damage drop in pvp. either that or their gonna have to bring down ham costs in pvp down by the same percent. but its kinda cheap how we can bleed for so much while they just tick off 30-40 damage at a time.
i really dont like this type of pvp, but could just be me. i want the devs to bring back the 75% damge reduction, with specials having a 75% pvp cost reduction, fix the outta range issue, work on certain professions accuracy/defense/ham mods (rifleman, carbineer, swordsman-fencer-polearm)