Swordsman Archive
Thread: IM SICK OF THIS! why are the buffing TKA insted of fixing the other 3 melee classes?!?!?!?!
ok... TKA already do more mind damage then a swordsman, more health damage then a fencer, more action damage then a pikeman, can dizzy, stun, KD, posture change, and blind! WHY THE HELL ARE THE DEVS GIVEING THEM MORE POWER BOOST!
maby im just crazy... but it seems that they need to start working on the other 3 melee classes before they give the move overpowered melee class evin more!
now i would like to sit down with a dev and ask "WHAT THE HELL ARE YOU THINKING?!?!?! AND HOW THE HELL DiD YOU THINK THAT THESE MELEE CLASSES ARE BALANCED!?!?!"
no matter how you look at it.... the TKA is NOT ballanced with the other classes... its WAY overpowered... and they keep getting better aned better... while us swordsman and pikeman are sitting here very patently wateing to NOT suck.
DEVS... THE TKA WHERE GOOD ENOUGH ALREADY... PLEASE LEAVE THEM ALONE AND FIX US!!!!!!!!!!!!!!!!!!!!!!!!!!!!
i dont think tka is over powered really, just in comparison to us. the devs need to stop workin on the **edit** tka's and bring us other melee up to the same level.
thats what i think.
BomsieBTC wrote:
I wouldn't say TKA's are overpowered. I would, however, say that the other melee classes are extremely underpowered in comparison.I think that the TKA's now are were all the other melee classes should be, and maybe the TKA's should get a little edge over the rest of us still, but the rest of us should still be viable tanks.
Why should TKs have the edge over the rest of us? What's the justification?
Do they spend more points? Do they get fewer abilities? What?
As mentioned above, I think that TKAs are closer to a fixed profession than the other 3 melee professions which makes them seem overpowered. It's definately true to say that they have some very useful skills and abilities.
I don't think they'd leave one of the TKA skill boxes empty for very long.
That makes no sense. Its one thing if you say (yes I know im biased, I apologise) Master Bounty Hunters should have an advantage over Master Pistoleers in combat (MBH = 217 skill points Master Pistoleer = 92, and no I dont mean better with pistols just overall better in combat) but you guys all spend the same points...
BomsieBTC wrote:
I think that the TKA's now are were all the other melee classes should be, and maybe the TKA's should get a little edge over the rest of us still, but the rest of us should still be viable tanks.
APEist_theReb wrote:
i agree with cealrie, why should they have an edge.
i dont think tka is over powered really, just in comparison to us. the devs need to stop workin on the **edit** tka's and bring us other melee up to the same level.
thats what i think.
Go check what a few of the TKs themselves think:
http://forums.station.sony.com/swg/board/message?board.id=teras_kasi_artist&message.id=398
It simply boils down to numbers. Make the most people happy that you can as fast as you can. That is why they are getting attention and why Pikeman will be last with us somewhere in no mans land.
Of course anytime now the Swordsman gods will be coming to pay us a visit and tell us they can whoop any TKA post patch anytime anywhere easily. Don't you know its just that you have sucky tactics..
If you think about it, TKAs are martial art masters, so should have the ability to have knockdown, dizzy, ect..............BUT I also think that Swordsman should have some serious advancements when it comes to wearing armor, out of any profession, Swordsman should have the LEAST amount of penalties when wearing armor...........
I agree with the other posts in this thread, the TKA guys got balanced and now its OUR turn to get balanced..........
I am both TKA and Swordman. I honest think we get "fixed" becuz of our number. They really do need to boost all other melee classes. That's why if we united on a common front w/ common issues, the "numbers" shouldn't be a problem.
Daboora, TKM, Swordman (4,4,0,0)