Swordsman Archive

Thread: My skill template

Ken-Shin
Wed Feb 25, 2004 10:39 am
#1

At first I was planning on going Master Doctor/Masterswordsman but I realized that this requires so many skill points that If i want to keep my scout skills i can't even get master brawler!

So here's my question, if I get master fencer and master swordsman does the dodge ratio carry over even when I use a two handed sword. I heard from my friend it doesn't but he's TKA so i want to make sure. If it does I can go Master Swordsman, Master Fencer, teras kasi artist 4/0/0/0 and scout 4/0/0/0.

So will i keep the dodge ratio?



In memory of Kreia, the greatest characer the Star Wars universe has ever seen.
She turned this Lightsider into a Greywalker.
donnysabertooth
Wed Feb 25, 2004 11:52 am
#2

no it doesnt, and my template is master fencer, mast heavy swords, master brawelr, 3000 tka, 0040 medic, it owns



aivut
The UnTouchAbles
Ken-Shin
Fri Feb 27, 2004 9:46 pm
#3

Ok here's my question now. If you don't get the dodge ratio from a fencer then what's the point of having master swordsman and master fencer? I understand master brawler since you get warcry 2 and intimidate 2, I understand TKA since you get meditation, doctor speaks for itself. But why fencer. Do you have it just so that you can switch to fencer during pvp, or do you get any benefits from it? One way or another im going master swordsman and i intend to use a two handed sword all the time, so is there any reason why I should get master fencer?



In memory of Kreia, the greatest characer the Star Wars universe has ever seen.
She turned this Lightsider into a Greywalker.
JLG88
Fri Feb 27, 2004 10:27 pm
#4

Fencer-PvPing, Swordsman-PvE


u get 3 different dmg types, too



ULTRA- !!!!!
Herque
Sat Feb 28, 2004 5:02 pm
#5

master fencer or even 4440, which i plan on getting after i unlock, gives you huge melee def and ranged def along with kd posture change and other defense.





Herque Eo'vaal
Master Heavy Swordsman
Commander Of the Kestrel Militia

PoopDoc
Sun Feb 29, 2004 1:54 am
#6

my template is tk 4304, master brawler, master fencer, master swordsman. 1 skill point left, down side of this is i got NO MEDIC. /cry


it kicks ass though



Osmo



Igero
"Guns dont kill people, DoTs do"
ivossk
Sun Feb 29, 2004 4:00 am
#7

A loong time ago I was tk 4304 fencer 2400, sword master, brawler master and pike 0040 and novice medic. it was very cool. if I ever unlock I may do some sword/rifle thing, or a sword/pike/medic combo. but my old template had so much kd def I rarely got knocked down, I had a quick kd/dizzy with fencer/brewler, nice def and sword for the dmg with enough for medic. if the defences cap with next publish, that will free even more points for medic, which after good offence and def options is next most important.
Jedika
Sun Feb 29, 2004 5:12 am
#8

Im going for doc 0240 scout 4040 and master swordsman this way i can make millions selling buffs, harvest the meat to sell and buy the buffs, and kill what im gonna harvest sound good?



Kamy Kamy
~ Master Swordsman ~
~ Stop...HAMMERTIME ~
"Knockdown, Dizzy, a Swordsman craves these things not."

Ravennus
Sun Feb 29, 2004 6:55 am
#9

Lol!


Osmo!!!


Hehehe. Him and I grouped up on Sunrunner for the Geo Caves yesterday. Suffice it to say, nothing could withstand our combined onslaught.


Dang, though. I thought I was original in my template. Who would have guessed I'd randomly group with the only other guy on my server that has the exact same one.


And Osmo...I feel with you about the no-medic skills aspect. I considered so many times dropping some TKA trees for it...but when I saw what I'd have to give up, I said "It's better to not be hit at all, than to get hit all the time and have to waste precious seconds healing myself".


*shrug* At least this way, we actually have an excuse not to solo everything in the game. If we could heal our HAMs too, we would be unstoppable. lol.


Take care buddy! It was fun.


-Ryd Duskbringer.


The Desert Sword


Page 1 of 1
Previous Next