Swordsman Archive

Thread: Swordsman's CAPS

Jharding13
Sat Aug 06, 2005 6:47 am
#1


Looking to find out the caps for swordsmen.

cap for damage on power hammers

cap for speed on power hammers
cap for two handed speed
cap for two handed accuracy



Thanks all.





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Acaila
Sat Aug 06, 2005 9:39 am
#2

PH Damage cap: 1184 max damage
PH Speed cap: no idea
Speed/Accuracy mod cap: all mods are capped at +25



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Jharding13
Sun Aug 07, 2005 4:51 am
#3

Thank you for replying.

Someone from my guild told me last night that there wasn't a cap on the accuracy mods for any profession, can anyone verify this ?

Also, what about two-handed defense, and two-handed damage ? Do these mods work, and do you know the caps for these ?


Thanks to anyone who replies.





**** All servers are up except Bria ****


Cetto
Sun Aug 07, 2005 1:37 pm
#4






Acaila wrote:
PH Damage cap: 1184 max damage
PH Speed cap: no idea
Speed/Accuracy mod cap: all mods are capped at +25




fyi some ph's got converted better then the cap, so that is the only way to get it better then 1184
NepokaT_Szolo
Sun Aug 07, 2005 1:52 pm
#5

The final cap of a Pre Cu Hammer is 1250.


I dunno the cap of crafted hammers with Ack Bones, but I guess that the SAC is horrible...





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AHPPistoleer
Mon Aug 08, 2005 12:33 am
#6


As far as I know most of the 2H mod skills work they are just not on our templete any more. But I was told that they dont work...


They would be +25 on all

JeffIncredible
Mon Aug 08, 2005 9:58 am
#7






Jharding13 wrote:
Thank you for replying.

Someone from my guild told me last night that there wasn't a cap on the accuracy mods for any profession, can anyone verify this ?

Also, what about two-handed defense, and two-handed damage ? Do these mods work, and do you know the caps for these ?


Thanks to anyone who replies.




There is no hard cap on accuracy. What happens is you get diminishing returns. So basically you will see less and less of an effect as you get a higher accuracy. You still can't get over +25 on any stat from attachments though, so statistically there is a cap based upon skill boxes and skillpoints.
Not sure what that is though.



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K1k1nth3m0uff
Mon Aug 08, 2005 12:30 pm
#8






NepokaT_Szolo wrote:

The final cap of a Pre Cu Hammer is 1250.


I dunno the cap of crafted hammers with Ack Bones, but I guess that the SAC is horrible...







SAC cap for PHs is 82



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Issik
Tue Aug 09, 2005 12:00 am
#9



JeffIncredible wrote:


Jharding13 wrote:
Thank you for replying.

Someone from my guild told me last night that there wasn't a cap on the accuracy mods for any profession, can anyone verify this ?

Also, what about two-handed defense, and two-handed damage ? Do these mods work, and do you know the caps for these ?


Thanks to anyone who replies.


There is no hard cap on accuracy. What happens is you get diminishing returns. So basically you will see less and less of an effect as you get a higher accuracy. You still can't get over +25 on any stat from attachments though, so statistically there is a cap based upon skill boxes and skillpoints.
Not sure what that is though.




I'm at 315 now, and I'm sure there's better than that.



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S1VDF
Tue Aug 09, 2005 3:52 pm
#10

I'm at 400 accuracy (over 600 with food) and I have to agree that the advantages taper off as the number increases.
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