Swordsman Archive
Thread: CRAFTED: 801 max dmg 2H curved sword... the swordsman's wet dream...
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sysfailur2
Wed Jul 28, 2004 9:32 pm
#1
In continuationof my great 2H slices--Crafted with anexceptional (334max dmg I believe) rancor tooth.. 526 unsliced... 31% dmg slice.
And this one is mine
Unlike the others I just had the privelage of slicing. And before ya ask, 7mill.. and three swords were crafted. I don't know how the others slices came out though as I only bought one of the three.
http://www.maximumoc.com/img/game_screencaps/swg/801_2h.jpg
glycol
Wed Jul 28, 2004 9:38 pm
#2
well its not really that great cuz of the mind damage.Once you could hit something for 1k and the next time you could hit it for 100.
SpunkyKuma
Wed Jul 28, 2004 10:53 pm
#4
Is that even possible? And ugh, that should've been put in a Cleaver instead, the min damage really hurts it.
Asir_SWG
Thu Jul 29, 2004 1:20 am
#6
http://www.imagedump.com/index.cgi?pick=get&tp=95106
nuff said!
Keuller
Thu Jul 29, 2004 2:58 am
#7
Really rather a waste using those teeth in 2h weapons. Now in a 1h sword...Ouch!
PadiOne
Thu Jul 29, 2004 5:36 am
#8
SpunkyKuma wrote:
Is that even possible? And ugh, that should've been put in a Cleaver instead, the min damage really hurts it.
I agree, I put all my bones in cleavers. I also don't use bones with less then 75 max dmg. The drop in min dmg isn't worth it otherwise.
SpunkyKuma
Thu Jul 29, 2004 8:50 am
#9
"80% wound chance too."
Yeah, I have an 85% wound chance Cleaver, 3.4 83-330 unpowered and it lands wounds on every single swing in PVP.
Yeah, I have an 85% wound chance Cleaver, 3.4 83-330 unpowered and it lands wounds on every single swing in PVP.
sysfailur2
Thu Jul 29, 2004 11:52 am
#10
jamesgoddard wrote:
http://www.imagedump.com/index.cgi?pick=get&tp=95106
nuff said!
Damn!
Joesf33
Thu Jul 29, 2004 1:43 pm
#11
Min damage my not be high. But mitigation is based off a percent. Mitigation 3 = bottom 40% of the range.
so essentially its 40-300 or there abouts. with a target that has mitigation 3. The rest is accuracy vs melee def so to speak.
so essentially its 40-300 or there abouts. with a target that has mitigation 3. The rest is accuracy vs melee def so to speak.
Fallsguy
Thu Jul 29, 2004 1:50 pm
#13
jamesgoddard wrote:
Mitigation is going - so no problems there
I thought it was just mitigation stacking that was going not all mitigation.
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