Swordsman Archive
Thread: Dizzy and NPCs
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Sabbthiel
Thu Jul 29, 2004 11:40 pm
#1
I know this is probably a stupid question, but i am rather new to the NPC fighting since i mostly just fought creatures, but now more important since npc specials can really hurt.
If i dizzy a NPC and posture change him down... will he fall when standing up?
If i dizzy a NPC and run away... will he fall while moving?
Do we have anyway to take advantage of the knockdown NPC method?
Xlot
Fri Jul 30, 2004 2:12 am
#2
Like any player, an NPC has a chance of falling over if they posture change and are dizzy. So yes, dizzy then posture change down can be used to good effect, knocking them down even if you don't have the master brawler knockdown.
As swordsman, we have 2 moves that dizzy, and 2 moves that posture-change down.
Areahit3 has a chance of dizzy, and also posture-down. However, I prefer to use twohand hit3 (the master main attack) to dizzy, then use lunge1 to lower their posture once they're dizzy. This avoids problems with the posture-timer if you're using areahit3 and make them kneel but not dizzy on the first hit (as trying to posture-down twice in a row makes them stand again).
Geno.
As swordsman, we have 2 moves that dizzy, and 2 moves that posture-change down.
Areahit3 has a chance of dizzy, and also posture-down. However, I prefer to use twohand hit3 (the master main attack) to dizzy, then use lunge1 to lower their posture once they're dizzy. This avoids problems with the posture-timer if you're using areahit3 and make them kneel but not dizzy on the first hit (as trying to posture-down twice in a row makes them stand again).
Geno.
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