Swordsman Archive

Thread: Geno Lab Spawn gone wild ?

Janeger
Wed Mar 03, 2004 6:49 am
#1

2 days ago:

get into cave, proceed to first keypad.
slip through the room to next keypad.
take next turn right. there we are.

Nice spawnpoint of 4 genos.
good to handle - loots of time to heal between spawns.

reward after about 2and a half hours:
reinforced blabla
white cubes - lots (tried to delete them between spawns^^)
2 sonic
etc


1 days ago:
now there are 8 genos spawning. takes concentration now.
downtime between spwans is short but still managable

reward after about 2 and a half hours:
reinforced blabla
7 yellow cubes - nice stats^^
sword cores - also nice stata
balls and other crap

today:
uuhh ohhh - 12 genos
just killed 6 of them (swordsman spin is gr8^^)

reward after about1 minute:
free ticket to CC

so - what the f*** is goin on there ? lol

greets

Janeger
TheRealJacx
Wed Mar 03, 2004 7:00 am
#2

Crazed Geos are no where near as crazed as me, its the Damn Kiwis I hate, there f00ked its says there 5% Protection to Blast (me thinks) and I hitting them like 150 using MeleeHit2my hammer is 612 max dmage, well hard them kiwis are! And the spawn wellll quick its like a race against time.


This aint a rant or flame as I LOVE this place, now SOE are bringing out the goodness in the game, more new dungeons and this game will be even better.





Jacx Darkstorm
----------------------
Master Janta Killer
Expert Nightsister Hunter
Apprentice Krayt Slaughterer (retrired, currently)
Purveyor of Amazing loot
Shflow
Wed Mar 03, 2004 8:07 am
#3

To the first post-- CoB is your friieennddd. As the to second post...



|Go with the Flizow|
Scrapdog
Wed Mar 03, 2004 8:15 am
#4

Yeah, like you said that the spawn rate is funny but tell me there's not a part of you that's enjoying the fact that there's a chance you may actually die. With my toon, I was able to take out everything and anything, except maybe an elder and I go there and actually need to use a bit of strategy. Yes, I would die in pvp too but i'm talking pve.


/applaud soe


I enjoy the risk.
SliverKing
Wed Mar 03, 2004 9:00 am
#5

The geonosians could spawn 20 at a time for all I care, as long as I can see the corpses to loot them. I agree its the Kwi's that have to go. they are 10 times harder than any other monster in there, and for zero real reward...
FtB
Wed Mar 03, 2004 9:17 am
#6

The spawn rate of the Geo's is related to the number of poeple entering the cave.

Atleast thats what i've observed being there every single night for 4 hours

Either way, it makes no difference if there are 4 or 40. Area 3 destroys them all. Best time to be there is at spawn overload.

You just have to make sure you keep them ALL within melee range, because if even one of them decides to use stopping shot with his sonic blaster, instant death.



Syg Muhrr, Chilastran
MHS, MB, MCarbs
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