Swordsman Archive

Thread: Giant Dune Kimogila's??

Slickfire
Fri May 07, 2004 1:38 pm
#1

Any swordsman GDK hunters out there? We any good against these? Just looking for a few tips/little info(what weapon to use, where on lok to find them, etc.) Been hunting krayts the last week, doing very well. How do these guys compare?



Shiloh Durden
12 Point Master Weaponsmith
Vendors at -4963, 5323 Just Outside Theed
Heorot
Fri May 07, 2004 1:53 pm
#2

Best place to find them is down south, between the Imp base and the Volcano.


Definitely solo-able, I've only ever used a PHammer against them. Biggest problem is they have a nasty disease and a fair bit of HAM. Every fight I've had against them I've ended up fully diseased. For instance my mind is 1100, at the end of the fight I'll be at 1099 mind wounds. Not too big of a deal, just make sure your buffs don't drop or your in trouble.


I'd rank them right around a Canyon, maybe a little easier.





A'noq
A'ker

Sotaudi
Fri May 07, 2004 2:03 pm
#3






Heorot wrote:

Best place to find them is down south, between the Imp base and the Volcano.


Definitely solo-able, I've only ever used a PHammer against them. Biggest problem is they have a nasty disease and a fair bit of HAM. Every fight I've had against them I've ended up fully diseased. For instance my mind is 1100, at the end of the fight I'll be at 1099 mind wounds. Not too big of a deal, just make sure your buffs don't drop or your in trouble.


I'd rank them right around a Canyon, maybe a little easier.








I would agree... Soloable, but expect to be diseased by them. And the PH is, I believe, your best bet.



Sotaudi Crestlighter
Master Rifleman / Master Combat Medic
"The Physician's Pain Reference"

Former Professions
Master Doctor | Master Swordsman | Master Brawler
Master Scout | Ranger



Zekk-
Fri May 07, 2004 2:51 pm
#4

they run alot too, theyll go out of range alot.



Jurri Cerae
Scylla
Railyn Trelura
Scylla
recon6
Fri May 07, 2004 5:10 pm
#5






Zekk- wrote:

they run alot too, theyll go out of range alot.






That and you'll have a lot of out of range messages even though you are right on top of them.



...but Tuesday Weld isn't a complete sentence.
DirthNader
Fri May 07, 2004 10:17 pm
#6

They also intimidate a lot, which drags the fight out way longer than it would otherwise be.



The artist formerly known as Ittov
FtB
Fri May 07, 2004 10:28 pm
#7

I can kill one in about 60 seconds if it dosnt intimidate, using only headhit3.

I once took out about 12 in a row - managed to find 3 spawns within about 500m of eachother, spawning 6 at each point. I could only take out around 12 or so before they finally wore me down (brandy was wearing off, had no room in stomach for another charge).

I only use a crappy 600 dmg hammer too, but I swing at the cap.

The disease makes absolutely no difference whatsoever. Even if I have 999 wounds on each pool I could still kill one because their damage is stupidly low.



Syg Muhrr, Chilastran
MHS, MB, MCarbs
Pohacca
Sun May 09, 2004 5:46 pm
#8







FtB wrote:
I can kill one in about 60 seconds if it dosnt intimidate, using only headhit3.

I once took out about 12 in a row - managed to find 3 spawns within about 500m of eachother, spawning 6 at each point. I could only take out around 12 or so before they finally wore me down (brandy was wearing off, had no room in stomach for another charge).





I highly doubt it. I'm a master swords/master doctor and it takes me 10 minutes or so to take one down using a 784 with pup hammer. Theres no way you can kill a Giant Dune Kimogila with a 30k + ham bar in 60 seconds and a low quality hammer. The hatchlings, yes, GDK's, no.






FtB wrote:

The disease makes absolutely no difference whatsoever. Even if I have 999 wounds on each pool I could still kill one because their damage is stupidly low.






Again, I don't think you know what you are talking about. Disease makes a huge difference, which is why I went master doc in the first place. If you are going to spend the afternoon hunting these, you don't want to have to run to get wounds healed after each kill.






Brought to by Smithers, the hottest toon on Shadowfire!

Remember, shop smart, shop {S}mart!
2777 1515, New Hope, Dantooine

Smithers: Master Weaponsmith / Master Smuggler
Tanna: Master BH / Master Smuggler
Adaiwo: Master Swords / Master Doc / Master Pilot / 5FS Trees
FtB
Sun May 09, 2004 9:18 pm
#9

I said "if it dosnt intimidate", which does occasionally happen. I also said I swing at the cap (I have master brawler and +19 2hSpeed SEA's.)

Hell, even if it does intimidate, even then it only takes 3-5 minutes.

I'll emphasize again, Disease makes NO difference against GDK's. The only pool that will get you into trouble is mind, and aslong as you have 2 brandies popped at all times, it makes no difference. I've killed many with 999 wounds to each pool.

Btw, why are you wasting an 800 dmg hammer on a GDK?



Syg Muhrr, Chilastran
MHS, MB, MCarbs
Unique_Handle
Mon May 10, 2004 1:30 am
#10

Can they drop any good loot (whats the purpose of hunting them instead of krayts I mean)?
FearlessBob
Mon May 10, 2004 4:55 am
#11






Unique_Handle wrote:
Can they drop any good loot (whats the purpose of hunting them instead of krayts I mean)?






The ONLY reason to bother with them is for the much coveted Giant Dune Kimogilla Scale, a needed loot component if you want RIS armor. The drop rate is INSANELY low...I have lost count of the number of GDKs (I officialy stopped counting at 50)I have killed and have looted only 2 scales.


As far as the disease goes, I too have mind maxed at 1100 and constantly get 1099 wounds, but with dancer buffs, some brandy/canape, no biggie. Certainly not enough to warrant me wandering off to find healin'.




&d FearlessBob d&
Heorot
Mon May 10, 2004 8:03 am
#12






Pohacca wrote:



Again, I don't think you know what you are talking about. Disease makes a huge difference, which is why I went master doc in the first place. If you are going to spend the afternoon hunting these, you don't want to have to run to get wounds healed after each kill.



TKA Med 4 to meditate off all the wounds.




A'noq
A'ker

DirthNader
Mon May 10, 2004 9:28 am
#13

Keeping them from intimidating you will go a long way to killing them quickly. +80K HAM with medium armor and 65% blast/kinetic takes a long time when your damage is gutted from intimidate.


Disease will eventually wear you down. Not necessarily the wounds, but the battle faitgue. I normally have to come in after an hour of so (about the time it takes me to find and kill one spawn of 4 GDK's), when my battle fatigue gets over 800 and I start incurring huge health costs from specials with my power hammer despite full buffs.




The artist formerly known as Ittov
Page 1 of 2
Previous Next