Swordsman Archive
Thread: bugged ackaly bones
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Ichinek679
Mon May 10, 2004 4:21 am
#1
looted some 13x/12x acklay bones the other day. i heard they were bugged. anyone know if this is true and if so when they are gonna fix this so i can make some hammers,
skinner422
Mon May 10, 2004 11:32 am
#2
With damage that close, they really aren't bugged. I think ackley bones were originally intended to make power hammers, that is why you have bones with mins so much higher then maxes. If you are making power hammers don't worry about the damage, a bone with a much higher max will make an awesome power hammer with small damage range(my 213/96 bones made a power hammer with 300-500 damage, real good considering most power hammers are 130-460). If you choose to get stun batons made, they should come out nice with the maxes higher then the mins.
Ranchorherder
Mon May 10, 2004 3:05 pm
#3
I've just sendt a ticket, then they came and switched the stats on the acklay bones. Made me a nais PH with 838 max damage (got a 34% damage slice)
ruehs
Mon May 10, 2004 3:08 pm
#4
Here is a thread from the fencer forums that state the policies on the bones.
CSR Policy on Bugged Ackly Bones
Message Edited by ruehs on 05-11-2004 06:27 PM
Magnite
Tue May 11, 2004 8:19 am
#5
Corbantis had a lot of the older prenerf acklay bones confiscated. It doesnt really afgect swordsman because our damage gap is so large, but a lot of the stun batons had higher min then max on final product and thus wrekced havoc with defence mods and damage mitigation.
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