Swordsman Archive

Thread: Question/Answer on KDs, Dizzies, and invuln timers

Budakis
Sat May 08, 2004 4:31 am
#1

This is what i'm not clear on just yet:


Do certain KDs/Dizzies/Posture Changes work better than others? Are some Specials more likely to stick? Duration?


The involnerable timer after a failed KD... is that against all KD moves, or just the failed one? What about from a different player?


Thanks!

bjanka - Master Sword/MasterBrawler/Fencer/TKA/Rifle



/fancyfont
bjanka - stacker (scylla)
blix - bh (bria)
/wittyquote
AnmeldungStinkt
Sun May 09, 2004 4:55 am
#2

Yes. The different specials have a different strength. Our 2handed-sweep2 is for example the strongest posture change down, the unarmed-knockdown2 is one of the strongest knockdowns and so on.

You can always expect the states to be stronger with progressing up a professions/weapons skill line.
Budakis
Tue May 11, 2004 7:33 pm
#3

Thanks!


Good answers - true for all states? Dizzy, etc?


Any other input?


bj






/fancyfont
bjanka - stacker (scylla)
blix - bh (bria)
/wittyquote
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