Swordsman Archive
Thread: Mind Bleeds??
Hello Fellow Swordsman,
Dumb question, but it is annoying me. Im at 0-2-3-2 in Swordsman, and I am confused on exactly what each special does. I have some Rifle skills and I pluck a MOB with a Mind shot and that bleed starts. The creature charges and i whip out my trusty Power hammer. Now which special does mind bleeds with this hammer? I can intimidate/warcry/COB, but if I had more bleeds i woud rule. please help, and if anybody knows a great website that breaksdown each special, that would be awesome.
Thanks....
Thanks buddy, another qustion....wil there be a icon in the upper right corner next to the targeted creatures name? (like where intimidate would be and rifle bleed)? How will i know it stuck and i will switch to another type of damage...
thx
The damage in the combat window is always the damage done by the by the weapon times the damage modifier of the special and isunadjusted forarmor and resistences. The number floating above the target (the "floaty damage") is the combat window number adjusted for armor and resistences and is the actual damage that comes out of the target's HAM. This number may be higher or lower than the combat window depending on how the Armor Piercing value and damage type of the weaponcompare to the Armor Rating and Resistences of the target. The floaty damage value is also the total damage done to all pools, but the color represents the pool that gets hit the hardest.
In the case of bleeds, as mentioned in a previous post, armor and resistences are ignored. So the damage in the combat window should always match the floaty damage when it comes to bleeds.
It does not matter whether you are applying the bleed with a range or melee weapon. The mechanics are the same. You will see the floaty damage you apply the bleed, and each time the bleed hits. However, as with all bleeds, the initial damage in the floaty number/combat window are not taken out on the initial strike. This damage is simply recorded as the bleed value and is deducted when the first bleed hits 20 seconds later and every 20 seconds thereafter while the bleed is still in effect.
Also, ignore the color of the floaty value for the initial hit for bleeds. I have noticed that whether I use rifle or sword bleeds (both hit the mind pool) the number may not be blue. Afterwards, when the damage is actually taken with the bleed, the number will be blue like it is supposed to be for mind bleeds, but for the initial hit, only the value matters; ignore the color.