Swordsman Archive
Thread: Is it just me or do our defenses suck ?
I'll be the first to say that counterattack is nice. But Man, I get knocked down like it's cool. I'm usually down for 15 to 25 seconds if KD/Dizzied. Not very fun. Is there any plan for our defenses vs posture change, dizzy etc to be bumped up ? Is this even an issue to everyone else ?
it's not just you - they suck.
riflemen have better melee defense than us
lol i get hit once with kd by a tkm and im out for good...there is no recovery from that!
well basically if you want to be a swordsman and PVP you have one choice.
drop all other skills and become pure combat.
get all the best defense from fencer and tk and make it so they can't knock you down.
you'll proably have to axe scout too.
sad but true
of all the melee classes swordsman get the worst defense. also we get the lowest accuracy of the melee classes, this is also why we miss so often even when using a 2 hand curved sword in PvP.
the TKA's KD2 hits so often because they have insanly highaccuracy.
in PvP what you have to watch out for are the fencer/pistolers, they can have 185 dodge and a ton of defense vs KD. and they get a weapon with stun damage
even though we may have bad defenses.....this is the only proffesions i will never drop
i luv it and am proud to say
SWORDSMAN FOR LIFE
/salute
Swordsman defenses are quite low. Before the November publish, Pikeman had the same melee/ranged defenses, and less toughness on top of that. Now, Pikeman has 10 more melee/ranged defenses and 17 less toughness. I think the devs are making the supposed tradeoffs clear, you trade damage for defense. Swordsman currently has a far superior weapon, the power hammer (more damage, better accuracy, blast damage, can be just as fast) tothe pikeman's LVA, and the 2hh3 has a 4.0x multiplier, vs. pikeman's 3.0x multiplier for ph3.
In the Nov publish, swordsman got a toughness boost, which I'm sure helps a lot, but the melee/ranged defenses and state defenses remain low. It's a shame that TKA and fencer can approach the damage output of both swordsman and pikeman, and yet retain the best and 2nd best defenses in the entire game.
antares
master pikeman
also - riflemen have awsome DAMAGE they can kill you in one shot - yet they have dodges, 40 melee defense, huge ranged defense.
i dont think its game mechanics i think it's us getting the business end of the powerhammer from the devs
Riflemen get block....which is the gimpy stepbrother of counterattack.