Swordsman Archive
Thread: mind hit vs. head hit
Page 1 of 1
HuntinHeads
Mon Mar 07, 2005 11:43 am
#2
head hit 3 is stronger
mind hit 2 has a bleed
this is my standard mind attack:
/2handMindHit1;
/2handMindHit2; (yup, they stack)
/2handHeadHit3;
/2handHeadHit3;
/2handHeadHit3;
/2handHeadHit3;
/2handHeadHit3;
... you get the picture
mind hit 2 has a bleed
this is my standard mind attack:
/2handMindHit1;
/2handMindHit2; (yup, they stack)
/2handHeadHit3;
/2handHeadHit3;
/2handHeadHit3;
/2handHeadHit3;
/2handHeadHit3;
... you get the picture
Trenkor
Mon Mar 07, 2005 12:43 pm
#3
HuntinHeads wrote:
head hit 3 is stronger
mind hit 2 has a bleed
this is my standard mind attack:
/2handMindHit1;
/2handMindHit2; (yup, they stack)
/2handHeadHit3;
/2handHeadHit3;
/2handHeadHit3;
/2handHeadHit3;
/2handHeadHit3;
... you get the picture
Nice post, I forgot that bleeds from different "versions" of the same attack (such as mind hit 1 and 2) stack. But yeah, after the bleed gets on, just start pounding away with the HH3 until you need to apply or reapply something, like stim packs or intimidation.
Vshbaa
Mon Mar 07, 2005 3:06 pm
#4
Bleeds break warcry, so I stray away from bleeding anything that could possibly kill me (Elders, Krayts, etc.).
Then again, this is refering to doing things solo, when I'm in a large group, I'll stick on the bleeds 
poisonweilder
Mon Mar 07, 2005 5:29 pm
#5
that is all very true, but 1 more thing to add....if you are stuck in a duel that will not end because you both are doing no damage, heres the trick...spam mind hit 2 (after you stack the bleeds) a bunch of times. what that does it it gives wounds to their mind pools and stunts their mind. thus, giving them no or little mind regen (if you do it enough) so you are free to then spam head hit 3. works almost every time.
PhantomDruid
Wed Mar 09, 2005 6:27 pm
#6
what is a good alternative attack if you're oppenent has his mind bar well prepared ? Whats a good non-mind attack ?
Iridescence
Sat Mar 12, 2005 1:03 am
#7
I keep hearing that Mindhit/Actionhit/Healthhit can specifically cause wounding in addition to their bleeds.. how bad are the wounds caused by one hit? Like 10, or what? How many hits would it take the really stunt the Focus/Willpower of a fully mindbuffed player [wearing a kinetic/blast helmet]?
Page 1 of 1