Swordsman Archive
Thread: new swordman moves
RebalMarineHunter wrote:
/Decapitation
Yeah, i'd like to see that too, or how about this one:
/melee2hAreahit4
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my own
impale(this attack will cause intense bleeding and increase the chance of wounds greatly)
/Decapitation
Now, it may be redundant and unneeded for a melee class to have a deathblow move, but how about a move that kills the oponenet if he is incapped with it. Basically if they are about down, you can do this final move that will effect the guys lowest ham bar by 30pts and insta death blow.
Basically saves the time of having to do the death blow, may be very conveinent in a big fight and would prevent a /forceofwill move by the enemy fighter.
O-dog wrote:
wouldn't it be cool if a DB in this game worked like the "fatalities" in Mortal Combat?
Yeah, we should be able to turn into dragons and bite people in half.
RebalMarineHunter wrote:
/Decapitation
Now, it may be redundant and unneeded for a melee class to have a deathblow move, but how about a move that kills the oponenet if he is incapped with it. Basically if they are about down, you can do this final move that will effect the guys lowest ham bar by 30pts and insta death blow.
Basically saves the time of having to do the death blow, may be very conveinent in a big fight and would prevent a /forceofwill move by the enemy fighter.
I like