Swordsman Archive

Thread: Swordsman Force Adept Template

MasterofKatana
Wed Sep 08, 2004 4:08 pm
#1

Well, I have for awhile been deciding whether to go Jedi or stay Swordsman. I don't really like Jedi, and I love Swordsman soooooo much. So I decided to become a Force Adept, a user of the Force with basic powers and uses conventional weaponry. I decided to share my template with y'all. It gives us Master Brawler and Master Swordsman, both of which are Swordsman template favorites. It gives us the FS trees with Melee Accuracy and Speed. Gives us Vehicle control, survival, melee and ranged defense, and improved Luck(better loot). It gives us Force Speed(makes attacks faster - When paired with Melee Speed tree and current Master Brawler/Swordsman speed caps us at 1.0) and lets us heal everything. So now onto the template!


Master Swordsman

Master Brawler

Combat Prowess 0044

Enhanced Reflexes 4444 - You can master just for the fun of it, costs 0 skill points

Heightened Senses 0004 - Luck tree can be used for any other tree in Heightened Senses, Combat Prowess, or Crafting Mastery, but Luck would be the best unless Injury and Wound Healing effects Force Healing.

Force Enhancer 3400 - Force Speed and Force Armor, Absorb, and some other thing.

Force Healing 2200 - Heal everything with Heal All 1(heals mind!) and heal BF and all wounds with the wound removal abilities


And there it is, uses all 250 skill points and gives you good offensive abilities. You could supplement Speed and Wound Healing for Defenses for a more defensive template....could work some Fencer in there. Post some of your thoughts about this.



Corbec Shotokan - Grandmaster of the Red Dragon - Starsider
Swordsman Motto : We like our women like our enemies, hammered.
blackgunz
Wed Sep 08, 2004 4:16 pm
#2

Mine is Master Swordsman, Master Brawler, Combat Prowess 0/0/4/4, Enchanced Reflexes 4/1/0/0, Fencer 4/4/4/0, Pistoleer 0/0/4/0


Its got some good defenses,I cap on melee speed, In my mind its a good PvP/PvE Template.


I wish I could heal states tho



Velak -FOTM Tymei - Meatbag Slayer
Llamasr - Not a big truckMel'ody - A series of tubes!
Alosha - Vaksai PilotXinc Zillippo - ><>
Ty'ber Zann - Crimelord Ya'reilly - No wai!


GarronDarkweaver
Wed Sep 08, 2004 4:16 pm
#3

Couldnt use armour with that template as you have branched into propper jedi tree's as well :/



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http://img299.echo.cx/img299/6233/jedi6vl.jpg - Liars !!!!!!

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Kazumasa Ishikawa - Master BH
Fezzig
Wed Sep 08, 2004 4:17 pm
#4






MasterofKatana wrote:


Force Healing 2200 - Heal everything with Heal All 1(heals mind!) and heal BF and all wounds with the wound removal abilities





Unfortunately, this won't do too much good as you can't be wearing any armor if you want to /healAllSelf1





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Magnite
Wed Sep 08, 2004 4:49 pm
#5

Im going a jedi/swords template as well. going to be picking up master defender, since majority of the skills are all passive, as well as some enchancer for the force armor, since when its cast, you can put your armor back on



Magnuus Flyingblade
| Formerly known as the grinder known as Magnite |
|]=====|[]>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

GarronDarkweaver
Wed Sep 08, 2004 4:55 pm
#6

hehe naughty idea on the putting the armour back on, not sure if it will negate the force armour effects or not, and if not it really should, maybe something that the devs should investigate so we dont get a load of people running around with god mode on.



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http://img299.echo.cx/img299/6233/jedi6vl.jpg - Liars !!!!!!

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Kazumasa Ishikawa - Master BH
Jaxin_Riens
Wed Sep 08, 2004 5:53 pm
#7

hehe mastering jedi skills while using a training saber thats funny.. really makes me laugh, try getting all your fs xp going berserk on quenckers with a heavy axe.
SithSaberMaster
Wed Sep 08, 2004 10:04 pm
#8






Jaxin_Riens wrote:

hehe mastering jedi skills while using a training saber thats funny.. really makes me laugh, try getting all your fs xp going berserk on quenckers with a heavy axe.






heh....my thoughts exactly. Lol swords/jedi templates just really are not viable........with the template the poster stated what would even be the point of all that xp when would be way more effective with medic skills? Your force healing and armor would be absolutly useless, due to your patheticlly small force pool and regeneration rate.



-Ep'la Lightingstar-
ïThe Force Fights With Með
-Eclipse-
[
Magnite
Thu Sep 09, 2004 8:49 am
#9

Silly swordmen...

Ofcourse ill be grinding with as 0404 ls template to get all skills i need. Master defender and enough enchancer will give me roughly 3.5-4k force. that is more then enough to run force armor passivly, while i bash your head in with my 1k max ph...



Magnuus Flyingblade
| Formerly known as the grinder known as Magnite |
|]=====|[]>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

bOoGiEman7
Thu Sep 09, 2004 8:59 am
#10

uhh..dont each of the boxes take 1 skill point each? cuz it did that for me



------Sincerely, your toxicologist...........
MasterofKatana
Thu Sep 09, 2004 1:32 pm
#11

I'm still working around a few bugs in the template....I might even forget about Jedi powers....thing is Force Speed is a reaslly cool ability, but I could spend it elsewhere....I'm gonna do a few experiments with it. I'll post my results.



Corbec Shotokan - Grandmaster of the Red Dragon - Starsider
Swordsman Motto : We like our women like our enemies, hammered.
CarbineShiba
Thu Sep 09, 2004 1:50 pm
#12

Sort of like a nightsister then

A scythe-swinging force-wielder.
Rebbin
Fri Sep 10, 2004 1:38 pm
#13

Why go reflexes 4444 i think 4400 would be better and drop those 8 skill points somewhere else. Vehicle Control and survival arent exactly useful skills.



-=Norden=-
-=Jedi Knight=-

(gnn[[[[[[[[[[nnnnWX9gggggggggggggggggggggggg)

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