Swordsman Archive

Thread: Weapons Data Swordsman

Waste93
Sat May 15, 2004 6:31 pm
#1

I'm collecting weapons data on all the weapon in the game. I would like your help in completing what I have. I'm trying to confirm what I have and to fill in the gaps. Also I may have missed some weapons as the new weapon certs are not showing in the skill trees in game and I've found errors on websites. So here is what I have so far. Please post any corrections, gap fillers, or weapons I missed for Swordsman. Thank you.


WeaponDamage TypeArmor PiercingCertification

2H Axe?????? Brawler - 2H Sword I

2H Cleaver Kinetic Medium Brawler - 2H Sword IV

2H Curved Sword Kinetic Medium Brawler - 2H Sword II

Power Hammer Blast Medium Swordsman - Novice

Scythe Kinetic Medium Swordsman - Finesse III

Vibro Axe Kinetic Light Brawler - 2H Sword III

Gamorrean Battle Axe Kinetic Medium Brawler - 2H Sword II


That's what I have so far. Again any help wold be greatly apprecitate. Thanx.



Colonel Waste - The Wookiee Crusader
jjyank
Sun May 16, 2004 4:40 am
#2

think you could find out the DPS on those? i would be interested to see that

good work so far though



Jacce Lemo
Master Bounty Hunter for hire
Loyal member of the Imperial Navy
Waste93
Sun May 16, 2004 5:47 am
#3






jjyank wrote:

think you could find out the DPS on those? i would be interested to see that

good work so far though






Find the damage isn't practical. There is to much variations based on resources, the WS experimentation factor, specials add ons units (such as vibro motors), krayt tissue. Then figure in the Legendary and Exceptional weapon you can loot and the range would be to large to be of practical use.


You could havea base model with poor resources with a max damage of 100. But then loot a Legendary of the same weapon with over 1000 max. Knowing a range of 100-1000 wouldn't help much unfortunately.



Colonel Waste - The Wookiee Crusader
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