Swordsman Archive

Thread: Master Brawler with Master Sword- How necessary is it?

Oboewan
Tue May 17, 2005 11:22 am
#1

Hey everyone!


I've finally come back into the game and all this respecing is making my furry brain hurt....

I was a MB/MSword with 2203 Rifle and FS Melee speed. I've respect to try and get to Master Rifle so I can use my sweet exceptional T-21 with MSword (which I will always be). Are the benefits of Master Brawler as necessary after the CU?


Na-Weobo



Na-Weobo
Master Swordsman, Mater Rifleman
Master Brawler
Wroshyr Order Of Kashyyyk - Founder
"Let The WOOKiees Win!"WOOK is currently recruiting... send me an email if interested
S-cry-ed
Tue May 17, 2005 11:51 am
#2

I was master brawler/masrer swords, but dropped master brawler to train some FS skills. I was afraid I would miss more often with the loss of the +25 acc, but to be honest, I can't tell a difference.





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Jeisyn
Tue May 17, 2005 11:53 am
#3

not at all necessary, imo.


you'd have more fun with specials from other melee trees (or rifle, in your case)than mastering brawler.




Col. Jeisyn Blackwell
Rebel Alliance
-RECON-
Oboewan
Wed May 18, 2005 12:25 am
#4

Excellent! Just what I wanted to hear actually. Having been throught the MSword/MBrawler then dropping MBrawler only to realize I REALLY missed the extra speed/intimidate2/lunge2, I don't want to go through that rigamarole again... back to a "damage dealing specialist" it is!



Na





Na-Weobo
Master Swordsman, Mater Rifleman
Master Brawler
Wroshyr Order Of Kashyyyk - Founder
"Let The WOOKiees Win!"WOOK is currently recruiting... send me an email if interested
TXwarrior
Thu May 26, 2005 11:01 am
#5






Jeisyn wrote:

not at all necessary, imo.


you'd have more fun with specials from other melee trees (or rifle, in your case)than mastering brawler.





Agree. Post-CU Master Brawler is not needed. I dropped it and got Doc 4-0-0-0 instead. It was good Pre-CU for all the lunges, intimidate 2, and Warcry 2, but all that stuff is gone.




Doita Jedi of Light & Mel-Mel Bounty Hunter of NPCs

R.I.P.

Long live -SOL-
eclipse galaxy
SWG account canceled. Last day 12/10/05

heading to WOW, moonrunner server






jabjowie
Thu May 26, 2005 4:26 pm
#6

What about all the skill mods at Master Brawler?

Melee Defense +10
General Melee Accuracy +25
General Melee Speed +15
Melee Defense +5
Ranged Defense +15

You don't miss all that?


The way people pay millions for skill tapes that are just +5 in these areas makes me think that getting this many all in one spot would be worth it. Anyway, just curious why all those skill mods don't seem worth Master Brawler when skill mod tapes are such prized posessions.



::::::::::::::::::::::::::::::::::::
master nuthin
"It's just a game fuzz ball"
::::::::::::::::::::::::::::::::::::

ZyklonBlack
Thu May 26, 2005 4:31 pm
#7

I decided to get MB for the speed and accuracy bonuses. I could have used those points in fencer for defensive mods, but that defense isnt very needed with improved COB. I am MS/TKM/MB, with some other junk I keep for utility. I could not get a 135 speed with a two handed weapon if I didnt pick up MB. I think it is a more agressive template.



Zyk Aeon
Master Miscreant...
Aegis of the Empire - Intrepid

Pale Horseman...
...mind killer of Starsider

TXwarrior
Thu May 26, 2005 5:15 pm
#8







jabjowie wrote:
What about all the skill mods at Master Brawler?

Melee Defense +10
General Melee Accuracy +25
General Melee Speed +15
Melee Defense +5
Ranged Defense +15

You don't miss all that?


The way people pay millions for skill tapes that are just +5 in these areas makes me think that getting this many all in one spot would be worth it. Anyway, just curious why all those skill mods don't seem worth Master Brawler when skill mod tapes are such prized posessions.





You can get all those mods from clothes attachments without losing Skill Points. Also with my new templet Doctor gives you a lot more Defense + Infusion. I don't miss Master Brawler at all.


Most of All do what ever makes you happy.

Message Edited by TXwarrior on 05-26-2005 07:16 PM



Doita Jedi of Light & Mel-Mel Bounty Hunter of NPCs

R.I.P.

Long live -SOL-
eclipse galaxy
SWG account canceled. Last day 12/10/05

heading to WOW, moonrunner server






NepokaT_Szolo
Thu May 26, 2005 10:09 pm
#9






TXwarrior wrote:







jabjowie wrote:
What about all the skill mods at Master Brawler?

Melee Defense +10
General Melee Accuracy +25
General Melee Speed +15
Melee Defense +5
Ranged Defense +15

You don't miss all that?


The way people pay millions for skill tapes that are just +5 in these areas makes me think that getting this many all in one spot would be worth it. Anyway, just curious why all those skill mods don't seem worth Master Brawler when skill mod tapes are such prized posessions.





You can get all those mods from clothes attachments without losing Skill Points. Also with my new templet Doctor gives you a lot more Defense + Infusion. I don't miss Master Brawler at all.


Most of All do what ever makes you happy.

Message Edited by TXwarrior on 05-26-2005 07:16 PM





Yea, but what is cheaper? I see no need in Medic 4000 excep mini buffs.


And what about +15 melee speed from MBrawler +25 melee speed in tapes?!





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jabjowie
Thu May 26, 2005 11:34 pm
#10


NepokaT_Szolo wrote:


Yea, but what is cheaper? I see no need in Medic 4000 excep mini buffs.

And what about +15 melee speed from MBrawler +25 melee speed in tapes?!






yeah, this is more what i was thinking. these skills are so desired as tapes, why not get these big bonuses and then be able to stack even more in tapes.

of course it is all in personal play style and what you want out of your character, but it seems like all those skill mods at master brawler are nice.



::::::::::::::::::::::::::::::::::::
master nuthin
"It's just a game fuzz ball"
::::::::::::::::::::::::::::::::::::

Jeisyn
Fri May 27, 2005 6:57 am
#11






jabjowie wrote:




NepokaT_Szolo wrote:


Yea, but what is cheaper? I see no need in Medic 4000 excep mini buffs.

And what about +15 melee speed from MBrawler +25 melee speed in tapes?!









yeah, this is more what i was thinking. these skills are so desired as tapes, why not get these big bonuses and then be able to stack even more in tapes.

of course it is all in personal play style and what you want out of your character, but it seems like all those skill mods at master brawler are nice.





honestly, the speed + accuracy was nice - it will definitely raise your DPS (i noticed a 75 point raise in dps on my hammer with master brawler and max speed powerups)....


while nice, it uses up action that much faster!


the defensive mods absolutely do not matter once you turn cob on. you can have +150 defense or +400 defense - once you hit cob, you're capped.


my old template was TKM/mSword/mBrawler/Pike x133ish - i found that respec'ing to TKM/mfencer/mSword gave me more useful specials for pvp (Cripple/blind/bind/advanced lunge are very nice for pvp!). warcry/intimidate/stun from pikemanare very useful as well (will cut down a bit of damage, even while cob'd).


so anyways, i having more USEFUL specials negates the loss of a bit of speed/accuracy, imo.





Col. Jeisyn Blackwell
Rebel Alliance
-RECON-
TXwarrior
Fri May 27, 2005 11:53 am
#12









NepokaT_Szolo wrote:





TXwarrior wrote:







jabjowie wrote:
What about all the skill mods at Master Brawler?

Melee Defense +10
General Melee Accuracy +25
General Melee Speed +15
Melee Defense +5
Ranged Defense +15

You don't miss all that?


The way people pay millions for skill tapes that are just +5 in these areas makes me think that getting this many all in one spot would be worth it. Anyway, just curious why all those skill mods don't seem worth Master Brawler when skill mod tapes are such prized posessions.





You can get all those mods from clothes attachments without losing Skill Points. Also with my new templet Doctor gives you a lot more Defense + Infusion. I don't miss Master Brawler at all.


Most of All do what ever makes you happy.

Message Edited by TXwarrior on 05-26-2005 07:16 PM





Yea, but what is cheaper? I see no need in Medic 4000 excep mini buffs.


And what about +15 melee speed from MBrawler +25 melee speed in tapes?!







Read again please.


It is Doctor 4-0-0-0, NOT Medic 4-0-0-0.


Doctor Infusion really helps. You are right that medic is not much, but move up to Doctor and infusion is very powerful. I am able to solo SOMEthings again.


SOME = NS Spell Weavers, NS Stalkers, NS Sentinels, and Juvi Krypts.



Message Edited by TXwarrior on 05-27-2005 02:05 PM



Doita Jedi of Light & Mel-Mel Bounty Hunter of NPCs

R.I.P.

Long live -SOL-
eclipse galaxy
SWG account canceled. Last day 12/10/05

heading to WOW, moonrunner server






TXwarrior
Sat May 28, 2005 6:42 am
#13






NepokaT_Szolo wrote:

Oh I see Doc infusion is really helpfull.


But when youre doing PvP is that temp not soooo usefull cuz you really need every point of Speed Acc and such... For solo-PvE its a good temp.








Hmmmmmmmmm. I have not tried it much in PvP, but in PvE Doctor Infusion rocks. I will have to try it in PvP and see how it goes. One thing I know for sure is the Jedi version of Infusion helps in PvP, because I see a lot of Bounty Hunters complaining about it. I think the Jedi version and the Doctor version are the same.


I will test PvP and let you know.





Doita Jedi of Light & Mel-Mel Bounty Hunter of NPCs

R.I.P.

Long live -SOL-
eclipse galaxy
SWG account canceled. Last day 12/10/05

heading to WOW, moonrunner server






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