Swordsman Archive
Thread: Hate on Publish 7 :/
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Xenozx
Mon Feb 23, 2004 3:49 pm
#1
Why don't the devs just remove melee from the game now and especially the heavyswordsman
After this publish we can no longer get decent melee defenses from mastering multiple melee proffessions and thus we will have to take up firearms or die in pvp and guess what I am gonna do neither I will just delete this freakin toon of mine GGGGGGrrrRR.....
They nerfed our bleeds to hell and back - they nerfed us with the mitigation because of the min/max damage problem and we have **edit**ty range mods compared to most and almost no defenses as heavyswordsman - so now who are they fooling while a combat medic throws poisons that ticks your mind for 1k in pvp and flamethrower burns cannot be put out unless your a doc and on and on... btw combat medics are totally fubar with their damn poisons I know several unethic people that are combat medics and have spend a lot of time lootstealing teams of 20 players with their poinsons/diseases killing krayt dragons or even soloing axkva because the ai is too dumb to actually find them when they use area poisons/diseases... ohh and another thing is why is it so unfair that you have to nerf the defenses attained from multiple masteries when a riffleman still shoots someones head off in 1 or 2 hits and he freaking hits even when you use cob and have 170+ ranged defense??? and when you use all your points in mastering melee proffessions for max defenses you cannot freaking shoot back or for that matter have no ranged damage mitigation.....
Ohh hehehe not all there Warcry / Intimidate / dizzy and on no longer works on any bots / vehicles - who do you think that will be hit the hardest from that???
Siiiigh....
Xenozx - Master TKA / Master Heavy Swordsman / Master Fencer - Chilastra
Sotaudi
Mon Feb 23, 2004 4:14 pm
#2
I am not sure you are interpreting that issue correctly. I think what they are saying is that, because there are planets where there is no water within a reasonable distance, they are adding the ability for doctors to be able to put out flames with a craftable blanket. I do not think that means that you will not be able to jump in the water anymore.
Xenozx wrote:
Why don't the devs just remove melee from the game now and especially the heavyswordsman
After this publish we can no longer get decent melee defenses from mastering multiple melee proffessions and thus we will have to take up firearms or die in pvp and guess what I am gonna do neither I will just delete this freakin toon of mine GGGGGGrrrRR.....
They nerfed our bleeds to hell and back - they nerfed us with the mitigation because of the min/max damage problem and we have **edit**ty range mods compared to most and almost no defenses as heavyswordsman - so now who are they fooling while a combat medic throws poisons that ticks your mind for 1k in pvp and flamethrower burns cannot be put out unless your a doc and on and on... btw combat medics are totally fubar with their damn poisons I know several unethic people that are combat medics and have spend a lot of time lootstealing teams of 20 players with their poinsons/diseases killing krayt dragons or even soloing axkva because the ai is too dumb to actually find them when they use area poisons/diseases... ohh and another thing is why is it so unfair that you have to nerf the defenses attained from multiple masteries when a riffleman still shoots someones head off in 1 or 2 hits and he freaking hits even when you use cob and have 170+ ranged defense??? and when you use all your points in mastering melee proffessions for max defenses you cannot freaking shoot back or for that matter have no ranged damage mitigation.....
Ohh hehehe not all there Warcry / Intimidate / dizzy and on no longer works on any bots / vehicles - who do you think that will be hit the hardest from that???
Siiiigh....
Xenozx - Master TKA / Master Heavy Swordsman / Master Fencer - Chilastra
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