Swordsman Archive

Thread: Does Intimidate 2 really work??

ninelives74
Sun Nov 09, 2003 6:40 am
#1

I have mastered brawler today.I have tested Warcry 2 and lunge 2 on players and mobs, they worked pretty well. But when I tested Intimidate 2 on players and mobs, they don't seem to work, players and mobs didn't really miss a lot. They still able to hit me as usual?


Any thought??

thechimpafro
Sun Nov 09, 2003 7:31 am
#2

Intimidate 2 is EXTREMELY important. It cuts the damage that aggressors inflict on you by HALF. I probably use Intimidate 2 more than any other move besides mindhit3.
Trancemetropolis
Sun Nov 09, 2003 7:59 am
#3

Intimidate 2 rocks. I've noticed that it sticks more often than the standard intimidate and it lasts longer. If you are going to TRY and be a real tank, I would recommend mastering brawler for this skill (among other things).



Khael Shadowstar: Master Brawler/Novice Hvy Swordsman/Master Medic - Bloodfin
Saihitei Seishuku: Novice Droid Engineer/Marksman/Brawler - Shadowfire
Toxotes
Sun Nov 09, 2003 10:48 am
#4

Intimidate 2 is arguably the single best skill in the game. Post-patch Warcry is great too, but if the fight lasts more than 20 seconds and you didn't use Intimidate, you'll wish you did.



________________________________________________
Lesko - Smuggler/Commando in training
BomsieBTC
Sun Nov 09, 2003 8:51 pm
#5

I usually pull creatures using intimidate2.



Maude
Master of Indecision :: Master of Terrible Auctions

ColVegabond
Mon Nov 10, 2003 11:12 pm
#6

I agree, You want to tank, Intimidate 2 is the best.



_________________________
Lomek - That little green rodian
Caelrie
Tue Nov 11, 2003 3:10 am
#7

How is it better than intimidate 1, besides lasting longer?
Trancemetropolis
Wed Nov 12, 2003 12:19 pm
#8

That in and of itself is reason enough to get it. Once you use Intimidate 2, you'll wonder how you ever did without it. Intimidate 1 seems to be resisted ALOT, meaning you have to keep trying to get it to stick on tougher mobs/opponents, and in addition to that, it doesn't seem to last very long.

While the effect is still the same (i.e. 50% reduction to damage), the fact that it is much more reliable and lasts alot longer means you will be taking less damage both from the mobs and from your HAM bars trying to get it to stick in the first place.



Khael Shadowstar: Master Brawler/Novice Hvy Swordsman/Master Medic - Bloodfin
Saihitei Seishuku: Novice Droid Engineer/Marksman/Brawler - Shadowfire
NeitzDecus
Thu Nov 13, 2003 2:42 am
#9

Also buy Bio-Engineered clothing. I got one that gave +14 warcry and +14 intimidation. You can buy more than one piece of clothing and the bonuses do stack. The cap is set at +25; i was told.




Jennifer
I've been having an affair
with your twin sister, Hennifer.

Gasp! "Oh please let me live oh bodacious babe whom I used to love." - same movie, different scene


Kjeld1
Thu Nov 13, 2003 5:42 pm
#10

Intimidate works extremely well (though the chances to stick are low ), but not as described in the skill box. The skill says it prevents enemies from hitting "as often" : it is false. It neither slow them down, nor reduce their chance to hit. But it cuts their damage by 2.
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