Swordsman Archive
Thread: question about area attack vs spin attack vs group sweep
I think area is a larger diameter from you while sweep just sucks ass. IMO
Area 3 is nice though with the dizzy effect.
shameless bump here
when i get area 3 i will try and do some tests and figure this out.
sweep - lame posture change suppose to be area- rarely postures down pretty much the same thing and 2handlunge1 with area
areaspinattack2 - area attack that doesnt do much
2handarea3 - area attack with the most damage - sometimes dizzies - usually doesnt - wide range of damage anywhere from 1k - 3k on anything within range
it's pretty sad that we have 3 specials that function mostly the same.
if you want a good posture down don't look for it in the swordsman profession - master brawler and use lunge2.
if you're fighting lots of targets just spam areaattack 3 and hope they don't have blasters (also hope that your weak defenses hold)
i've been playing with fencer and i have to say their area dizzy and area blind are far superior for tanking.
sure area3 does more damage - but not by much (depending on the target)- and it won't keep you alive any longer. blinding a group of npcs is amazing as far as staying alive and avoiding hits.
i've been playing with fencer and i have to say their area dizzy and area blind are far superior for tanking.
sure area3 does more damage - but not by much (depending on the target)- and it won't keep you alive any longer. blinding a group of npcs is amazing as far as staying alive and avoiding hits.
That's why I like the idea of an AOE intimidate on one of our attacks.With our modest defenses, we are easy to hit -to counter that, I'd like to be able to scare everything around me so I'm not getting hit as hard when surrounded.
I'm thinking Area3 is goodin its present form, so maybe they should just trash Sweep2 (most useless attack ever imo) and replace it with Spin3, which would have area intimidate + better damage.