Swordsman Archive

Thread: Krayt Hunting Tips

Bernoullie
Mon Apr 26, 2004 11:54 am
#1

I am creating a Krayt Dragon hunter.
So far Im 2-0-0-3 TKA, 3-0-0-0 fencer, Master Swords

This wil cap my melee defence

I am thinking of dropping Sword for Commando, and takeing as much medic as I can.

Do you think that Swoed will do enought dmg so that all my kills are not stolen, and I dont take forever to kill the Krayts?

Why is everone mastering Brawler? Warcry doesnt work on Krayts anymore (or so I am told)

Any advice from you Expert Krayt hunters would be apreciated



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Mapai
Mon Apr 26, 2004 11:56 am
#2

Quote: Why is everone mastering Brawler?


I like it for Intimidate2, and the added acc, and speed. Warcy2 could be nice to heal, but stil havent got it down pat, to not reagro the thing I am fighting.



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RebalMarineHunter
Mon Apr 26, 2004 1:23 pm
#3






Mapai wrote:

Quote: Why is everone mastering Brawler?


I like it for Intimidate2, and the added acc, and speed. Warcy2 could be nice to heal, but stil havent got it down pat, to not reagro the thing I am fighting.






Have not tried it yet, but make a marcro that gives /warcry and then /peace in that order. This should keep you from attacking the critter and allow the /warcry to stay.



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NHGLethos
Mon Apr 26, 2004 2:42 pm
#4

try this thread... now that template is rock solid, perfect for shaking off any state the krayt does to you


http://forums.station.sony.com/swg/board/message?board.id=swordsman&message.id=29531





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Pirassi
Tue Apr 27, 2004 12:47 am
#5

As a master heavy swordsman and tkm, I tank krayts very well in 80% kinetic comp fully buffed. The only time I take any hard damage is with the occasional armor hole.................thought that was fixed .



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thamightycrow
Tue Apr 27, 2004 5:34 am
#6

i like master dr/MHS not a state i cant remove can pound krayts brain in and constantly heal for up to 3k dmg with my stim e's would rather have less melee def but the ability to heal.
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