Swordsman Archive
Thread: Area attacK VS 2H Spin
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EnterTheWookie
Thu Aug 26, 2004 2:52 am
#1
Which is better? AA 1/2/3 or 2H Spin 2?
whats the difference?
Ataho
Thu Aug 26, 2004 4:11 am
#3
check the dmg calculator...then you can see the difference of the attack...
http://killyourpc.org/swg/swg_dps.php
FtB
Thu Aug 26, 2004 4:32 am
#4
Spin2 - Does the most damage per second
Area3 - Slightly slower than spin2 but has posture down + dizzy
Area1 - Looks totally awesome
If im surrounded by multiple enemies, I like to throw in a couple spin2's to make sure they're all aggro'd, then do ONE area3 to posture them all down, then spam spin2 like hell. They take more damage from the spin2's when they're postured down, and they dont stand up immediately because you only use area3 once.
Area3 - Slightly slower than spin2 but has posture down + dizzy
Area1 - Looks totally awesome
If im surrounded by multiple enemies, I like to throw in a couple spin2's to make sure they're all aggro'd, then do ONE area3 to posture them all down, then spam spin2 like hell. They take more damage from the spin2's when they're postured down, and they dont stand up immediately because you only use area3 once.
Joesf33
Thu Aug 26, 2004 9:03 am
#5
I use a combo of Area 2 and 3. Area 2 has the higher DPS then Area3, but Area3 can cause dizzy.
elffzero
Thu Aug 26, 2004 9:19 am
#6
Here's my take on it. Spin2 uses less ham, and does more dps. Area attack 3 not so good unless you are speed capped, dizzy + posture change just didn't cause enough flip flop for me to justify the slower speed & greater ham cost. Most mobs under 15kHam are dead long before flip flopping becomes useful. My personal opinion is unless you're speed capped and mind buffed, avoid area attack 3, unless you specifically want to dizzy someone, and have no other means to do it.
Now for the fun part, Area attack 2, is almost as strong as spin2, but it also causes posture change which increases damage. so what I do, is use one area attack 2 followed by about 3 spins. Maximize your damage output young grasshoppers.
ShadeSwifteye
Thu Aug 26, 2004 1:10 pm
#7
Sweep2, Area 3 and Spin 2 all have the same dmg modifiers,so if you were speed capped they'd all do the same amount of dmg. However if you are not, Spin 2 is best due to its lower delay modifier. Spin 2 also is the best for ham as well.
Joesf33
Fri Aug 27, 2004 6:25 am
#8
I think its weird Area3 seems it have a better change of Dizzy than Hit3.
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