Swordsman Archive

Thread: Master Swordswoman Template feedback please..

Scarlett_Rose
Fri Aug 27, 2004 4:35 am
#1

Im looking for some of your feedback on my current build.. and would like to hear any ideas to make it better..


Anyway.. Currently Im...


Master Swords

Master Brawler

TKA 4/3/0/4

Medic 2/0/0/0

Marksmen 0/4/0/0

Smuggler 0/0/1/0


Now.. Im almost purely PvE.. and I mostly hunt Force Users, NightSister and Rebels.. with duels every now and then and very limited PvP.


Im curious if the defense skills I get in TKA is worth not being able to use Stim D's.. I do know the most will frown upon Smuggler in my build, but i love Feigh Death which has saved me a ton and with the pistols I need, it gives me a bleed shot that is great for single pulling.


If my medic skills are fine.. if there any better place to spend my TKA points for Defense to help me with PvE and PvP?


Thanks for any feedback on this.





Scarlett Rose
spellweaver - dathomirian nightsister outcast - slaver
Blackrose
Arms Dealer
@--,---'--- a rose sister --,--------
Nightsister Outcasts
Scarlett_Rose
Fri Aug 27, 2004 4:37 am
#2

Oh wanted to add... would dropping a box or two in TKA to get the TKA Dizzy hit worth it since I have no Dizzy attack?



Scarlett Rose
spellweaver - dathomirian nightsister outcast - slaver
Blackrose
Arms Dealer
@--,---'--- a rose sister --,--------
Nightsister Outcasts
Daishidemon
Fri Aug 27, 2004 4:49 am
#3

Swordsman get two attacks that can dizzy... Melee2H hit 3 and Area 3. The 2hHit3 has a very good chance of dizzying.



In game name : Deamnoia

CU Noob
Scarlett_Rose
Fri Aug 27, 2004 4:54 am
#4

Oh.. didnt know or notice that.. that explains why I dizzy things.. just never paid much mind to it doing Mind Attacks mostly.. thanks for clearing that up



Scarlett Rose
spellweaver - dathomirian nightsister outcast - slaver
Blackrose
Arms Dealer
@--,---'--- a rose sister --,--------
Nightsister Outcasts
Naruk_The_Wookiee
Fri Aug 27, 2004 9:27 am
#5






Scarlett_Rose wrote:

Im looking for some of your feedback on my current build.. and would like to hear any ideas to make it better..


Anyway.. Currently Im...


Master Swords

Master Brawler

TKA 4/3/0/4

Medic 2/0/0/0

Marksmen 0/4/0/0

Smuggler 0/0/1/0


Now.. Im almost purely PvE.. and I mostly hunt Force Users, NightSister and Rebels.. with duels every now and then and very limited PvP.


Im curious if the defense skills I get in TKA is worth not being able to use Stim D's.. I do know the most will frown upon Smuggler in my build, but i love Feigh Death which has saved me a ton and with the pistols I need, it gives me a bleed shot that is great for single pulling.


If my medic skills are fine.. if there any better place to spend my TKA points for Defense to help me with PvE and PvP?


Thanks for any feedback on this.









If u stick more with high-end-mobs in pve drop the last line of tka and go for medic xx4x....Fighting Nightsisters or other heavy Stuff u will need more than stims "b"....IMO its much better havin good healing abilities than higher melee or ranged defense....i was master brawler/sword/tka 4304/fencer 0440 and medic 0040....by now im master brawler/swords/tka/medic 0040 and scout 1000....i can smack down nightsisters with my new template as good as with my old template....havin lower melee/ranged defense and def. vs. stats is not the big thing doing PvE....Doing mainly PvP your current template isn´t the big winner cause u lack some good def. vs. Stats(KD/PC/DIZZY/STUN) and havin no ranged migration....


P.S. Havin some smuggler could be nice cause u can open locked containers yourself....




Mastered Professions so far: * Brawler *TKA * Fencer * Swordsman * Pikeman * Marksman * Rifleman * Scout * Creature Handler * Medic
Opiam
Fri Aug 27, 2004 10:05 am
#6

My template is Master Brawler, Master Swordsman, Master Fencer and TKA 4 3 0 4. Defences are solid, 3 damage types (kinetic, blast, stun) andyou pretty much own anything in PvE. A whole 3 hour Janta/Mokk session would leave me with about 20 Battle Fatigue and about 10 wounds. Lunge 2 is greate for any mob that tries to kite it from you. Heaps of fun to play with but a little to over-powered.


I have a fencer toon on another server so dropping it to try Master Swordsman and Master Doctor.
Joesf33
Fri Aug 27, 2004 10:34 am
#7

If you can find 9 points you're willing to give up. 0040 Medic with some med use 40 StimEs is the way to go. With one or 2 pieces of bio'ed med clothing you can get 2k heals.

I would DEFINATELY keep 4004 TKA. Meditate is great, dont think I need to explain and the Melee and Range Defenses are very helpful since Swordsman itself has fairly low numbers with these defenses.

I'm not sure how you feel about the pistol skills you have but I would trade those for some Fencer defenses (0440).



Joesf-WOOK-
Looterous Masterous Tankobigness
Fear the DOME of Dominance!
FD_Pilot
Fri Aug 27, 2004 10:42 am
#8


Save 4 points for Force Sensitive Melee Speed.
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