Swordsman Archive
Thread: master doctor wants to pick up a melee profession, which one?
hi.. i am sick of my master doc / master ch .. i have another bounty hunter smuggler char for pvp.. so i want to try melee.. i know most people say it sucks, but i think in combination with doctor i can have a lot of fun in pve..
so what i am looking for is big damage.. and if possible big area damage for taking out high level creature packs. knockdown and dizzy/posture change styles would be great as well..
so what is the best profession for me? tka / fencer or swordsman ? i will not be able to master brawler, so i think swordsman and fencer will have no knockdown styles, right? do i suffer from this in pve? what can these 2 professions offer over tka?
maybe you can give me some tips and share experience
thanks
several things
u will be unique, as evry other melee is a tka.
swordsman r the damage dealers, u cant touch our damage. our ham costs r high as hell, but bein a doctor wont even b a factor really. there is no better profession for dealin with multiple mobs, especially when u get area attack 3 and get a dizzy knockdown. imagine runnin into a huge group of mods, say 8 or 9, spammin area attack 3, and all of the sudden 3 or four of the mobs r down, free for the pickin.
and uuse spin attacks or or area attacks for the rest of the battle, and heal occasionally.
for soloin tough stuff head hits r great when complimented by mind bleed 1 and 2, but itll cost u some mind, though not much.
downside: very little defensive mods, but again ur a doctor. we have four attacks that do the same thing, area attack 1-3 and sweep 2, and r almost useless (except for area 3, since it does dizzy sometimes to) because there additional effect is postre down, but since the patch that only comes into effect every thirty seconds, and it only lasts for like 2 or 3 seconds. we cant attack while running or swimming, which is really gay and frustrating when it comes to kiters, but that goes for all melees. but a tka or pikeman can knock a ranged down if there lucky, and ew can get in a posture change if were lucky, big difference.
if u want to use ur swordsman skills in pvp, u might wanna vouch for a ranged knockdown.
i myslef am a novice doctor, goin up the crafting and use trees, so i can buff myself. and im a carbineer 2, and i got the ranged knockdown which makes me VERY effective in pvp.
I am a heavy swordsman/doctor and i do fairly well in PvE. Using a 2h curved at 49-270 dmg 2.6 spd +0 to all ranges i do pretty well. But we should be doing alot better then we really are. Lots of fixes need to be made for melee classes(hence why we are replaced by anything over difficulty 15 CH pets). Yea PvP is a drag for melee i wont lie, and big game hunts are a no win situation(you get 1 shot by almost anything over 100 difficulty lol). But solo PvE goes pretty good with this template.