Swordsman Archive
Thread: Let melee toughness reduce wounds
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Pecos
Sun Sep 14, 2003 6:58 pm
#1
As melee toughness goes up, the number of wounds taken by a hit should go down.
I'm a rifleman/swordsman and it's pretty ridiculous when I put on my swordsman hit. Just fighting this one camp of sharnaffs I've wracked up these wounds:
83 health, 42 str, 128 con, 60 action, 21 qui, 50 sta, 25 mind, 11 foc, 8 will
Melees already have to renew their armor about 10x as often as anyone else, do we really have to get superwounds on top of that?
Drakronis
Thu Sep 18, 2003 4:49 pm
#2
This would be nice, I am a swordsman/doctor and I come back to the med center after an hour of hunting with like 300 various wounds, then I diagnosethe marksmen in the party and they have 7 wounds total.
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